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The Audio Unit View - Apple

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnitView/TheAudioUnitView.html
    The audio unit returns the size of the AudioUnitCocoaViewInfo structure as an integer value, indicating how many Cocoa custom views are available. Typically, developers create …

cocoa - Audio Units: getting generated audio into a render ...

    https://stackoverflow.com/questions/14190884/audio-units-getting-generated-audio-into-a-render-callback
    I've been trying without success to manipulate the samples produced by kAudioUnitType_Generator audio units by attaching an AURenderCallbackStruct to the input of the audio unit right after. I managed to get this working on OS X using the following simple graph: (input callback) -> multichannel mixer -> (intput callback) -> default output. But ...

Core Audio Frameworks - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioFrameworks/CoreAudioFrameworks.html
    The Core Audio Kit framework contains APIs used for creating a Cocoa user interface for an audio unit. CoreAudioKit.h: Top-level include file for the Core Audio Kit framework. AUGenericView.h: Defines a generic Cocoa view class for use with audio units. This is the bare-bones user interface that is displayed if an audio unit doesn't create its own custom interface.

Creating Audio Units with Cocoa Views on Mac OS X 10.7 ...

    http://www.squishycat.com/audio-unit-development/creating-audio-units-with-cocoa-views-on-mac-os-x-10-7-lion
    First off, go ahead and create a new project. In the project sheet, select Audio Unit Effect as your project type and click Next. In the next sheet you will be naming your effect. Make note of your Company Identifier, as you’ll be needing that later. Ensure that with Cocoa View is …

Audio Units in VSTGUI 3.6 with 64 bit Cocoa - DSP and Plug ...

    https://www.kvraudio.com/forum/viewtopic.php?t=323801
    Audio Units in VSTGUI 3.6 with 64 bit Cocoa. DSP, Plug-in and Host development discussion. Moderator: KVR Moderators (Main) 4 posts • Page 1 of 1. DaveHoskins. KVRian 614 posts since 7 Jan, 2009 from Gloucestershire Post by DaveHoskins » Mon Jul 18, 2011 1:37 pm Hi, I'm really close (hopefully) to getting VSTGUI running as 64 bit on my old ...

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    https://www.yellowpages.com/cocoa-fl/mip/car-audio-cocoa-461898732
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