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Class AudioClip - Oracle

    https://docs.oracle.com/javase/8/javafx/api/javafx/scene/media/AudioClip.html
    public final class AudioClip extends Object. An AudioClip represents a segment of audio that can be played with minimal latency. Clips are loaded similarly to Media objects but have different behavior, for example, a Media cannot play itself. AudioClip s are also usable immediately.

Class AudioClip - Oracle

    https://docs.oracle.com/javafx/2/api/javafx/scene/media/AudioClip.html
    public final class AudioClip extends java.lang.Object. An AudioClip represents a segment of audio that can be played with minimal latency. Clips are loaded similarly to Media objects but have different behavior, for example, a Media cannot play itself. AudioClip s …

Class AudioClip - Stanford University

    https://hci.stanford.edu/research/papier-mache/javadoc/edu/berkeley/guir/papier_mache/assoc/AudioClip.html
    public class AudioClip extends MediaClip. Author: Jack Li ( jack(AT)eecs.berkeley.edu ), Scott Klemmer ( srk(AT)cs.berkeley.edu ) A wrapper class containing elements needed to play an audio clip. Includes file associated with the clip, start and end position. A class allowing sound files to be stored (assigned), played and stopped

Class AudioClip | Flax Documentation

    https://docs.flaxengine.com/api/FlaxEngine.AudioClip.html
    Class AudioClip Audio clip stores audio data in a compressed or uncompressed format using a binary asset. Clips can be provided to audio sources or other audio methods to be played.

Unity - Scripting API: AudioClip

    https://docs.unity3d.com/ScriptReference/AudioClip.html
    An AudioClip stores the audio file either compressed as ogg vorbis or uncompressed. AudioClips are referenced and used by AudioSources to play sounds. See Also: AudioClip component in the Components Reference.

java.applet.AudioClip java code examples | Tabnine

    https://www.tabnine.com/code/java/classes/java.applet.AudioClip
    public class AudioThread implements Runnable { private AudioClip ac; private boolean runFlag; public AudioThread(Url url) { ac = Applet.newAudioClip(url); runFlag = true; } @Override public void run() { ac. loop (); while (runFlag) { try { sleep(100); // you can adjust that sleep time if you want} catch (InterruptedException) { // sleep interrupted} } } public void stopThread() { ac. stop (); …

Class AudioClip

    https://docs.cocos.com/creator/3.2/api/zh/classes/component_audio.audioclip.html
    音频片段资源。 每当音频片段实际开始播放时,会发出 'started' 事件; 每当音频片段自然结束播放时,会发出 'ended' 事件。

audio - Java - How to stop an audioclip from another …

    https://stackoverflow.com/questions/26235848/java-how-to-stop-an-audioclip-from-another-class
    public class AudioPlay { Clip clip; // Constructor public AudioPlay() { try { this.clip = AudioSystem.getClip(); } catch (LineUnavailableException ex) { Logger.getLogger(AudioPlay.class.getName()).log(Level.SEVERE, null, ex); } JFrame f = new JFrame(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setTitle("Test Sound Clip"); …

audio - How to use java.applet.AudioClip? - Stack Overflow

    https://stackoverflow.com/questions/27682417/how-to-use-java-applet-audioclip
    Here is how I implement the AudioClip class: AudioClip clip = Applet.newAudioClip (url); Where url is the URL object that points to my sound file. You can get the URL object multiple ways, but I use this (because it always works for me): URL url = getClass ().getClassLoader ().getResource ("sound1.wav"); And then to play the sound, call the clip's play method on a new …

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