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Stuttering Audio on Chrome/Chromium (HTML5, Threads ...

    https://github.com/godotengine/godot/issues/43210
    Faless changed the title Stuttering Audio (HTML5 Build) Stuttering Audio on Chrome/Chromium (HTML5, Threads) on Oct 31, 2020 Faless added the confirmed label on Oct 31, 2020 Member groud commented on Nov 1, 2020 As a side note, nice issue number. :p Faless mentioned this issue on Nov 6, 2020 [HTML5] Fix audio buffer size and latency hint. #43358

godot Stuttering Audio on Chrome/Chromium (HTML5, Threads ...

    https://gitanswer.com/godot-stuttering-audio-on-chrome-chromium-html5-threads-cplusplus-733220944
    godot Stuttering Audio on Chrome/Chromium (HTML5, Threads) - Cplusplus. Godot version: 3.2.4 Beta 1. OS/device including version: Windows 10 - GLES2 - Custom Build with Threads. Issue description: Stuttering Audio with Godot 3.2.4 Beta 1 (HTML5 Build) Unfortunately with all tests we have done so far any build exported for Web have its audios heavily stuttering.

RTS Game HTML5 Audio in Chrome MP3 and OGG …

    https://stackoverflow.com/questions/9047505/rts-game-html5-audio-in-chrome-mp3-and-ogg-stutters-and-stops
    We're writting a Canvas demonstration Real Time Strategy (RTS) game in HTML5/JavaScript and have everything pretty much working. However, in Chrome (very latest version) the sound keeps stuttering and eventually just gives up.

HTML5 videos, programs stuttering/slow on Chrome *fixed ...

    https://answers.microsoft.com/en-us/windows/forum/all/html5-videos-programs-stutteringslow-on-chrome/c8e15e61-1caa-4cfa-8500-9e2b01fb7ee9
    ALL HTML5 elements are stuttering or playing slowly (YouTube videos, League of Legends Log-in Client, etc)! It fixes itself occasionally at random times through the YouTube video. YouTube videos literally feels like I'm watching the videos at half speed even though the YouTube video speed is at "Normal". That's the best way I can describe it.

Audio stuttering on HTML5 export · Issue #40891 ...

    https://github.com/godotengine/godot/issues/40891
    Audio stuttering is unrelated to graphics rendering. That said, since WebAssembly threads aren't supported in all browsers yet, Godot doesn't make use of them. This limits Godot's ability to process audio in a separate thread, which can provide lower latency with better reliability. Sorry, something went wrong.

jquery - HTML5 video causes chrome to stutter CSS ...

    https://stackoverflow.com/questions/23532690/html5-video-causes-chrome-to-stutter-css-transitions
    I've got a page that is playing an HTML5 video in a loop. As you scroll down the page, jQuery adds a class to the nav element. CSS then applies a transition to the left property of th. In Firefox it's working well enough, but Chrome stutters the animation and fails to complete it unless you continue scrolling.

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