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Changing an Audio Source's Audio Clip - Unity Forum

    https://forum.unity.com/threads/changing-an-audio-sources-audio-clip.40176/
    230. It seems that the command AudioClip; only references the default audio clip (on the inspector panel, under audio sorce, Audio Clip). I want to assign different clips to an array of variables and cycle them through the Audio Source. What I want to get at the end is an audio sorce that cycles through 12 audio clips via scripting.

c# - How to change the AudioClip of an AudioSource …

    https://stackoverflow.com/questions/62538154/how-to-change-the-audioclip-of-an-audiosource-from-script-in-unity
    You have never actually changed the value in the audioSource component. Just returning clip doesn't give you a reference to the property, it returns the value of clip.In your case you are creating a variable audioClip with the value of whatever audioSource.clip is at that time. From then on you just change the value in your variable, not your AudioSource component.

Alter audio and playback speed in video clips | Adobe ...

    https://helpx.adobe.com/in/premiere-pro/how-to/work-with-clips-channels-speed.html
    What you learned: Change volume for multiple clips. To change the volume for several clips at once in the Project panel, select the clips and choose Clip > Audio Options > Audio Gain.In the Audio Gain dialog box, choose Normalize All Peaks To, set a new volume (–18dB is popular for music), and click OK.The level of all the selected clips is adjusted automatically to …

Scripting API: AudioClip - Unity

    https://docs.unity3d.com/ScriptReference/AudioClip.html
    Preloads audio data of the clip when the clip asset is loaded. When this flag is off, scripts have to call AudioClip.LoadAudioData () to load the data before the clip can be played. Properties like length, channels and format are available before the audio data has been loaded. The length of the audio clip in samples.

Scripting API: AudioSource.clip - Unity

    https://docs.unity3d.com/ScriptReference/AudioSource-clip.html
    The default AudioClip to play. AudioSource clip determines the audio clip that will be played next. Assigning clip with a new audio clip does not instantly change the clip that is being played. In the example below clip is assigned as the next AudioClip before it is played. using UnityEngine; using System.Collections;

Audio Speed Changer - Change Tempo Online

    https://mp3cut.net/change-speed
    Choose the audio format. Save the file in your desired format (mp3, m4a, m4r, flac or wav) and click “Save” to download it. Our free mp3 speed changer will let you change the speed of your audio files with just a couple of clicks. No need to download any additional software – an audio tempo changer is built up into our online tool.

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