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How to Cache Audio/Video (*.mp4) (Static Resources) …

    https://helloacm.com/how-to-cache-audiovideo-mp4-using-cloudflare-cdn/
    By Default, the Cloudflare CDN does not cache the audio files such as *.mp3 or video files such as *.mp4. The CloudFlare CND will cache the following static resources: However, the media files such as *.mp3, *.mp4, *.avi etc can also be considered static resources, which can be embedded in HTML5 using audio or video tags.

Clear Audio File Cache

    https://www.audiokinetic.com/library/2016.2.6_6153/?source=Help&id=clear_audio_file_cache
    You need to manually delete these orphan files from your project .cache folder to keep the folder clean. The Clear Audio File Cache dialog box is where you can remove these media files from your project .cache folder. You can choose to clear your cache based on languages, platforms, and conversion status, or to clear the entire cache.

javascript - How to save audio files on browser's cache so ...

    https://stackoverflow.com/questions/41425574/how-to-save-audio-files-on-browsers-cache-so-that-when-the-user-press-a-button
    var sound = new Audio(); function playSound(audioUrl) { sound.src = audioUrl.getAttribute('data-url'); //grab the data-url sound.play(); } function preloadAudio() { var audioButtons = document.querySelectorAll("button[data-type='audio']") //select all button elements with data-type = audio for (var i = 0; i < audioButtons.length; i++) { //loop all audio elements …

Does Plivo cache audio files specified in the <Play> XML ...

    https://support.plivo.com/hc/en-us/articles/360041883391-Does-Plivo-cache-audio-files-specified-in-the-Play-XML-element-and-Play-API-
    Plivo caches audio files specified in a <Play> XML element and Play API method based on standard client-side caching directives for RESTful communication over HTTP. You can control whether an audio file should be cached on Plivo servers and for how long using the cache-control and e-tag response headers. The cache-control response header

audioplayers/audio_cache.md at main · bluefireteam ...

    https://github.com/bluefireteam/audioplayers/blob/main/packages/audioplayers/doc/audio_cache.md
    AudioCache player = AudioCache (prefix: 'assets/audio/' ); player. play ( 'explosion.mp3' ); // now this file will be loaded from assets/audio/explosion.mp3. If you want to play indefinitely, just use the loop function: player. loop ( 'music.mp3' ); …

Blackmagic Forum • View topic - Audio Cache Files

    https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=85153
    Re: Audio Cache Files. The waveforms in Resolve seem to be of a fairly high resolution. If you knew the format of these cache files you may be able to get someone the code a waveform file to wav format converter. MB: MSI, BIOS: …

How to clear the Media Cache in Premiere Pro

    https://helpx.adobe.com/premiere-pro/kb/clear-cache.html
    The Media Cache is where Premiere Pro stores accelerator files, including peak files (.pek) and conformed audio (.cfa). Premiere Pro. Clearing old or unused media cache files can help maintain optimal performance. Deleted cache files …

How To See Cached Pages And Files From Your Browser

    https://helpdeskgeek.com/how-to/how-to-see-cached-pages-and-files-from-your-browser/
    Your web browser stores complete or partial copies of the pages you recently viewed together with the media (images, audio, and video) in a file on your computer called the cache. The cached files are temporary files that help the internet pages load quicker. That’s why when you clear your browser cache, you’ll often see that the sites load slower than usual. …

Soundcache - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Soundcache
    A soundcache is a file that contains the first .125 seconds (125 milliseconds) of each sound required in a map. At level load, Source loads the relevant cache files instead of the sound data itself in order to save memory and decrease waiting times. During gameplay, when a sound is requested, it begins to play immediately while the full sound is asynchronously loaded …

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