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winforms - c# using …


    Audio Video Playback | Microsoft Docs


      c# - Audio disposing problems using …


        Audio.raise_Ending(Object,EventArgs) | Microsoft Docs


          managed DirectX.AudioVideoPlayback using C#

            Im using DirectX.AudioVideoPlayback.dll in my C# project to play both audio and video. But some problems are facing. 1. Video.Dispose() or Audio.Dispose() methods are not working correctly. Even I disposed the video object used it is not freeing all resources used.

          Playing AVI Files using DirectX 9 with C# and .NET

            The Video Player takes advantage of the DirectX AudioVideoPlayback library. This library mindlessly allows you to play videos inside a Video object. The methods of the Video class are very straight forward (e.g. Play, Stop, Pause) and you simply construct the video object with the name of the file (e.g. "roo.avi").

          HTML Audio/Video DOM ended Event - W3Schools


            AudioVideoPlayback: swapping videos = black interval - C# ...

              current.Ending -= endHandler; current = nextVideo; // next video has already been loaded current.Ending += endHandler; current.CurrentPosition = pos; current.Owner = this.DisplayBox; current.Play(); The problem is there is a brief black interval before the next video starts playing. Because the interval is longer the further into the

            how to play consecutive mp3s in C# - either using existing ...

              Use this code to play an audio file in the background: Imports Microsoft.DirectX.AudioVideoPlayback Public Class Form1 Private Sub Form1_Load ( ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase .Load Dim audioFile As Audio = New Audio ( "D:\MyMusic.mid" ) audioFile.Play () End Sub End Class.

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