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Looking for C# audio analysis libraries - Stack Overflow

    3 Answers3. Show activity on this post. We're using the Intel Performance Primitives library for this stuff (like FFT). It has a useable C# wrapper, or you can call it with P/Invoke. Show activity on this post. This CodeProject …

c# - Need an audio analysis library to create real time ...

    Aubio is a C/C++ library that does pitch tracking, onset detection and bpm tracking, among other things. As for "extracting the amplitude of the waveform", the waveform is amplitude, i.e., you could just pick the audio sample with the greatest absolute value every n samples and use that value to do the "amplitude" part of the visualization.

C# Audio Library - Stack Overflow

    I am looking to develop an audio player in C#, but was wondering what libraries are available for playback. I am looking for a free library that allows for an extensive list of audio formats to be played (for example mp3, wma, wav, ogg, etc.) Thats pretty much the basic functionality I would need.

GitHub - filoe/cscore: An advanced audio library, written ...

    GitHub - filoe/cscore: An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited. master. Switch branches/tags.

Realtime Audio Analysis C# - Programming - Linus Tech …

    The GUI was written in C#, Arduino Code can be found in the post from above. What I'm trying to do: To be clear, I'm not that deep into C#, I'm currently more on the Lazarus/Pascal side, which is why I'm asking for simpicity. And sure the data would have to be processed with the CPU, and the data sent to the Arduino.

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