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ios - Audio Unit recording: increased volume of buffers ...

    https://stackoverflow.com/questions/11573796/audio-unit-recording-increased-volume-of-buffers
    The buffer is originally linear 16-bit, which i convert to float for the audio analysis phase. However, in the end I write the original, uncoverted AudioBufferList as this was the approach that worked. However, I think I now need to return an adjusted version of the buffer back into an AudioBufferList so it can be written with that function.

How to: Access client-side audio buffers – Unity

    https://support.unity.com/hc/en-us/articles/4418149054356-How-to-Access-client-side-audio-buffers
    The buffer must always be filled. If there is no audio data, represent this by 0s in that portion of the buffer. pf_on_audio_unity_before_capture_audio_sent This callback is the most appropriate for recording applications that are designed to capture a player’s speech.

What Buffer Size Should I Use on My Audio ... - Listen Inc

    https://support.listeninc.com/hc/en-us/articles/208087496-What-Buffer-Size-Should-I-Use-On-My-Audio-Interface-
    In Setup > Hardware set the latency value to zero. Open the sequence “Self Test” in the SoundCheck install folder > Sequences > Calibration. Follow the instructions and run the sequence. The final results window will display a Sound card Delay value. Enter this number into Setup > Hardware > Latency. Re-run Self Test.

The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    Output units and format converter units can accept interleaved channels, represented by an audio buffer with the mNumberChannels field set to 2 or greater. An audio unit manages the set of channels in a bus as an audio buffer list structure ( AudioBufferList ), also defined in CoreAudioTypes.h , as shown in Listing 2-9 :

Audio Buffer Latency - Unity Forum

    https://forum.unity.com/threads/audio-buffer-latency.56867/
    However, no matter what I do the input audio buffer is always 4096 frames, which is a latency of 85ms at a 48000 Hz sample rate. Apples documentation says that a 23ms latency is 'normal', and that it can go as low as 5ms. The buffer size we're getting is associated with applications which are running in the background or screen locked.

Destroy FX: Free VST plugins, Free Audio Units

    http://destroyfx.org/
    It can sound like a stuttery vocoder or a stuck beat shuffler or many other delightful things. In certain hosts, you can also "play" Buffer Override via MIDI notes and even sync it to song tempo. Version 1.5.2 - 17 October 2021 Transverb is like a delay plugin, but it can play back the delay buffer at different speeds.

The Ultimate List of Audio Units - Retronyms

    https://retronyms.com/audiounits/
    Discover new Audio Units by searching "audio unit" in the App Store, as well as looking through the developer portfolios in The App Store. ... One of the original buffer effects, and still one of the best, Replicant is essentially a randomized looper/buffer reverse, with a randomized stutter effect inside the loop. Developer: Audio Damage, Inc.

Buffer amplifier - Wikipedia

    https://en.wikipedia.org/wiki/Buffer_amplifier
    A buffer amplifier (sometimes simply called a buffer) is one that provides electrical impedance transformation from one circuit to another, with the aim of preventing the signal source from being affected by whatever currents (or voltages, for a current buffer) that the load may be produced with. The signal is 'buffered from' load currents.

iphone - Adjust the length of an AudioUnit Buffer - Stack ...

    https://stackoverflow.com/questions/4863330/adjust-the-length-of-an-audiounit-buffer
    The audioUnit buffers are set to a length of 256 samples. For my project i need alot more (about 22050). The quoted page says that the length of the audioUnit buffers can be adjusted like this:

Writing an Audio Unit v3: Instrument | Gene De Lisa

    https://www.rockhoppertech.com/blog/writing-an-audio-unit-v3-instrument/
    How to put the samples in the buffer will be the same pretty much in each audio unit, but the actual samples are the product of your genius. Or hallucinations. Responding to MIDI events like note on/note off to actually play the samples at the pitch designated in the events.

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