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Audio Player - blackberry.com

    https://www.blackberry.com/developers/docs/webworks/api/blackberry.audio.Player.html
    The audio player is an API introduced so that audio can be played on the BlackBerry 5.0 operating system since the HTML5 <audio> element is not yet supported on this OS. The audio player is intended to play audio files only which does notinclude streaming audio.

Audio Player - HTML5/WebWorks for BB10 - BlackBerry

    https://developer.blackberry.com/html5/apis/v1_0/blackberry.audio.player.html
    The audio player is an API introduced so that audio can be played on the BlackBerry 5.0 operating system since the HTML5 <audio> element is not yet supported on this OS. The audio player is intended to play audio files only which does not include streaming audio.

Audio - HTML5/WebWorks for BB10 - BlackBerry Developer

    https://developer.blackberry.com/html5/apis/v1_0/blackberry.audio.html
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HTML5 Audio - HTML5/WebWorks for PlayBook - BlackBerry ...

    https://developer.blackberry.com/playbook/html5/apis/htmlaudioelement.html
    document.createElement ("audio") Creates an HTMLAudioElement. Supported Platforms. - BlackBerry OS 6.0+. - BlackBerry PlayBook 1.0+. - BlackBerry 10. - Ripple Emulator. Code Example: var audio = document.createElement ('audio'); audio.src = 'audio.wav'; audio.controls = true; document.body.appendChild (audio);

HTML5 Audio - HTML5/WebWorks for BB10 - BlackBerry

    https://developer.blackberry.com/html5/apis/v1_0/htmlaudioelement.html
    var audio = new Audio('audio.wav'); Documentation generated by JsDoc Toolkit 2.4.0 on Mon Feb 11 2013 14:51:07 GMT-0500 (EST) Last modified: 2014-03-10

media.play - Apache Cordova

    https://cordova.apache.org/docs/en/1.9.0/cordova/media/media.play.html
    // Play audio // function playAudio(url) { // Play the audio file at url var my_media = new Media(url, // success callback function() { console.log("playAudio():Audio Success"); }, // error callback function(err) { console.log("playAudio():Audio Error: "+err); }); // Play audio my_media.play(); }

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