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Best cross-platform audio library for synchronizing audio ...

    https://stackoverflow.com/questions/2129058/best-cross-platform-audio-library-for-synchronizing-audio-playback
    The best performing cross platform library for this is jack. Properly configured, jack on Linux can outperform Windows asio easily (in terms of low latency processing without dropouts). But you cannot expect normal users to use jack (the demon should be started by the user before the app is started, and it can be a bit tricky to set up).

What's the best cross-platform audio lib these days? Is ...

    https://www.reddit.com/r/gamedev/comments/4wlp2n/whats_the_best_crossplatform_audio_lib_these_days/
    Hey guys, what do you recommend for cross-platform audio these days? (ideally with support for 3d audio, stereo panning, some way of doing effects etc) After a library with a simple C api. It doesn't necessarily need to offer format loading. I can use other libs for that. Is OpenAL still a relevant choice, or has it been usurped?

Xiph.org: libao: a cross platform audio library

    https://xiph.org/ao/
    libao: a cross platform audio library. Libao is a cross-platform audio library that allows programs to output audio using a simple API on a wide variety of platforms. It currently supports: Null output (handy for testing without a sound device) WAV files; AU files; RAW files; OSS (Open Sound System, used on Linux and FreeBSD)

Cross Platform (C/C++) Audio Library for MP3, AAC, WAV ...

    https://stackoverflow.com/questions/9182074/cross-platform-c-c-audio-library-for-mp3-aac-wav
    I'm trying to find a cross platform audio library that will have the following abilities (in order of importance): Full Windows, Mac, Linux support C / C++ APIs Free/cheap but commercially viable ...

YSE - cross-platform sound engine

    http://attr-x.net/yse/
    YSE is a C++ audio library. It runs on Windows, Linux, MacOS, Android and iOS. Our aim is to make YSE as easy to use as possible. Our tutorials and demo code will get you up to speed in a matter of hours. Simplicity is not an excuse for limitations though. YSE comes with more features than most commercial sound engines and we are planning a lot more.

C++ Audio Library Options (2018) - Superpowered

    https://superpowered.com/audio-library-list
    Superpowered is the leading real-time, cross-platform C++ Audio Library for Desktop, Mobile, IoT and Embedded Devices on Android, iOS, macOS, tvOS, Linux and Windows. 2. Aquila. Aquila is an open-source software and cross-platform DSP (Digital Signal Processing) library written in C++, focusing on frequency domain analysis. 3. Aubio.

14 Best Music Management Software in 2022

    https://fixthephoto.com/best-music-management-software.html
    TuneUp Media – Our Choice. Helpful music discovery tools. Notifies about music events. …

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms. Many applications use PortAudio for Audio I/O.

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