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Digital Audio in Multimedia - SlideShare

    https://www.slideshare.net/lalithambigakamaraj/digital-audio-in-multimedia
    Using Audio In Multimedia Application Audio Adding sound to Multimedia project & the Following Step: Determine the file formats that are compatible with MM authoring S/W Determine the sound playback capabilities that the end user’s system offers Decide the type of sound needed Decide where and when you want to use the digital audio or MIDI data Acquire …

Chapter 6 Basics of Digital Audio - [PPT Powerpoint]

    https://vdocument.in/chapter-6-basics-of-digital-audio-569f2e9819a15.html
    Fundamentals of Multimedia, Chapter 6 Whereas frequency is an absolute measure, pitch is generally relative a perceptual subjective quality of sound. (a) Pitch and frequency are linked by setting the note A above middle C to exactly 440 Hz. (b) An octave above that note takes us to another A note. An octave corresponds to doubling the frequency.

PPT – Fundamentals of Multimedia Chapter 6 Basics of ...

    https://www.powershow.com/viewfl/787227-ZmI4N/Fundamentals_of_Multimedia_Chapter_6_Basics_of_Digital_Audio_Ze-Nian_Li_and_Mark_S_Drew_powerpoint_ppt_presentation
    Fundamentals of Multimedia Chapter 6 Basics of Digital Audio Ze-Nian Li and Mark S. Drew – A free PowerPoint PPT presentation (displayed as a Flash slide show) on PowerShow.com - …

Chp 3 Basics of Audio.ppt - Chapter 6 Basics of Digital ...

    https://www.coursehero.com/file/47441979/Chp-3-Basics-of-Audioppt/
    Fundamentals of Multimedia, Chapter 6 Pulse Code Modulation • The basic techniques for creating digital signals from analog signals are sampling and quantization. • Quantization consists of selecting breakpoints in magnitude, and then re-mapping any value within an interval to one of the representative output levels. −→ Repeat of Fig. 6.2: Li & Drew 15

Chapter 6 Basics of Digital Audio - IT342 Fundamentals of ...

    https://ksuit342.files.wordpress.com/2014/10/it342_ch4_basics-of-digital-audio_part1.pdf
    Fundamentals of Multimedia, Chapter 6 Digitization of Sound • The analogue sound signal has to be made digital in both time and amplitude. To digitize, the signal must be sampledin each dimension: in time, and in amplitude. • A sampleis a numerical value representing the height of a waveform at a particular time.

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