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ios - AVAudioPlayer makes click/pop noise when song is ...

    https://stackoverflow.com/questions/16976111/avaudioplayer-makes-click-pop-noise-when-song-is-started-stopped#:~:text=The%20following%20tip%20is%20to%20just%20work%20on,also%20prevent%20the%20pop%20or%20the%20click%20noise.
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audio - iPhone AVAudioPlayer stopping background …

    https://stackoverflow.com/questions/1672602/iphone-avaudioplayer-stopping-background-music
    You can't run AVAudioPlayer and the iPod player or MPMusicPlayer or MPMoviePlayer at the same time, without doing a bit more work. If you want easy, then use Audio Toolbox's System Sounds. If you want to do some extra work, then …

Play Music with AVAudioPlayer iOS Tutorial - iOScreator

    https://www.ioscreator.com/tutorials/play-music-avaudioplayer-ios-tutorial
    The audioplayer calls the stop method and the currentTime is reset, so the next time when the play button is pressed, it will be played from the start. The isPlaying property is set to false. Build and Run the project on a real device, press the play/pause and stop button to control the music.

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    With those two lines of code inserted, all you need to do is play your audio file. This is done first by finding where the sound is in your project using path (forResource:), then creating a file URL out of it. That can then get passed to AVAudioPlayer to create an audio player object, at which point – finally – you can play the sound.

iOS AVAudioPlayer(音频播放) - 简书 - jianshu.com

    https://www.jianshu.com/p/b6696495504b
    iOS AVAudioPlayer(音频播放) AVAudioPlayer. 在iOS程序中,音频播放随处可见,有的声音只有1秒,有的声音好几分钟 。iOS支持的音频格式AAC、ALAC、IMA4、linear、MP3。 AVAudioPlayer类用于回放音频数据。是一个易于使用的类,它提供了大量的功能。

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Prepares the player for audio playback. func play() -> Bool Plays audio asynchronously. func play(atTime: TimeInterval) -> Bool Plays audio asynchronously, starting at a specified point in the audio output device’s timeline. func pause() Pauses audio playback. func stop() Stops playback and undoes the setup the system requires for playback.

Don’t Stop the Music in Your iOS App | by David Piper ...

    https://betterprogramming.pub/dont-stop-the-music-in-an-ios-app-bc4780f6cf61
    In this example, we will use AVAudioPlayer from the framework AVKit, since it is the most common and easiest to set up and use. However, without additional preparation, the music will stop playing once the app enters the background or the device gets locked. In this tutorial, we will look at how to keep it playing. Project Setup

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    The first thing we’ll need to do is to add the AVFoundation framework to the project. In the General tab of your Xcode project properties, the frameworks and libraries section is all the way at the bottom. If you click the “+” icon, you’ll get a dialog and you can search for the AVFoundation Framework to add it.

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer/1386018-stop
    Apple Developer Documentation An unknown error occurred.

AVAudioPlayer Class (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
    An instance of the AVFoundation.IAVAudioPlayerDelegate model class which acts as the class delegate. Description of the object, the Objective-C version of ToString. A value that increases while the AVAudioPlayer is playing or paused. Used for synchronizing multiple audio players.

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