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iphone - AVAudioPlayer Help: Playing multiple sounds ...

    https://stackoverflow.com/questions/11194838/avaudioplayer-help-playing-multiple-sounds-simultaneously-stopping-them-all-at#:~:text=First%20off%2C%20put%20the%20declaration%20and%20alloc%2Finit%20of,it%2C%20and%20then%20iterate%20though%20and%20%5Baudioplayer%20stop%5D%3B
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iphone - AVAudioPlayer Help: Playing multiple sounds ...

    https://stackoverflow.com/questions/11194838/avaudioplayer-help-playing-multiple-sounds-simultaneously-stopping-them-all-at

    Apple Developer Documentation

      https://developer.apple.com/documentation/avfaudio/avaudioplayer

      Using AVAudioPlayer to play sounds in iOS applications ...

        https://www.javatpoint.com/using-avaudioplayer-to-play-sounds-in-ios-applications
        We can use the AVAudioPlayer to play audio of any duration from a file or buffer. We can also control the volume, rate, panning, and looping behavior of the played audio. It plays multiple sounds simultaneously by synchronizing the playback of multiple players. The AVAudioPlayer provides the following methods to control the playback behavior.

      How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

        https://codewithchris.com/avaudioplayer-tutorial/
        Or you can globally initialize the _audioPlayer and tell the _audioPlayer to stop before playing the next one by doing the following: [_audioPlayer stop]; //change file path here// then [_audioPlayer play]; Take note: AVAudioPlayer INTERRUPTION NOTIFICATIONS ARE DEPRECATED – Use AVAudioSession instead. Reply

      Limited concurrent sounds AVAudioPlayer - Apple …

        https://developer.apple.com/forums/thread/20435

        How to play sounds using AVAudioPlayer - free Swift 5.4 ...

          https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
          Swift version: 5.4. Paul Hudson @twostraws May 28th 2019. The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need. The only real catch is that you must store your player as a property or other variable that won't get …

        Monkeybread Xojo plugin - AVAudioPlayerMBS class

          https://www.monkeybreadsoftware.net/class-avaudioplayermbs.shtml
          The AVAudioPlayer class lets you play sound in any audio format available in OS X. The plugin provides the events for this audio player in AVFoundationMBS class. To play, pause, or stop an audio player, call one of its playback control methods, described in …

        iPhone - Playing multiple sounds at a time? - iPhone ...

          https://yf9968.com/hardware/iphone/1047/
          But I want it so that I can play multiple at the same time , So you tap on sound 1 (sound 1 is playing) and then sound 2 plays. And sound 1 is still playing. But at the moment I press sound 1 (sound 1 is played), and sound 2 (sound 2 plays, but the sound 1 stops) This is the code of the audio part. - (IBAction)oneSound:(id)sender;

        4. Sound - iOS Swift Game Development Cookbook, 2nd ...

          https://www.oreilly.com/library/view/ios-swift-game/9781491920794/ch04.html
          If you use an AVAudioPlayer, you need to keep a strong reference to it (using an instance variable) to avoid it being released from memory. If that happens, the sound will stop. If you have multiple sounds that you want to play at the same time, you need to keep references to each (or use an array to contain them all).

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