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iphone - AVAudioPlayer Help: Playing multiple sounds ...

    https://stackoverflow.com/questions/11194838/avaudioplayer-help-playing-multiple-sounds-simultaneously-stopping-them-all-at
    First off, put the declaration and alloc/init of audioplayer on the same line. Also, you can only play one sound per AVAudioPlayer BUT you can make as many as you want simultaneously. And then to stop all of the sounds, maybe use a NSMutableArray, add all of the players to it, and then iterate though and [audioplayer stop];

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Play multiple sounds simultaneously by synchronizing the playback of multiple players For more information about preparing your app to play audio, see Configuring the Audio Playback of iOS and tvOS Apps. Important For more advanced playback capabilities, like playing streaming or positional audio, use AVAudioEngine instead. Topics

Limited concurrent sounds AVAudioPlayer - Apple …

    https://developer.apple.com/forums/thread/20435
    This happens when more than 2 or 3 sounds were played simoultaenously: Error: [ 0x36d179dc] AVAudioSession.mm: 646: [AVAudioSession setActive:withOptions: error :]: Deactivating an audio session that has running I/O. All I/O should be stopped or paused prior to …

Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    Simultaneous playback is unavailable: You can play only one sound at a time The similar AudioServicesPlayAlertSound function plays a short sound as an alert. If a user has configured their device to vibrate in Ring Settings, calling this function invokes vibration in addition to playing the sound file.

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    Paul Hudson @twostraws May 28th 2019. The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need. The only real catch is that you must store your player as a property or other variable that won't get destroyed straight …

Monkeybread Xojo plugin - AVAudioPlayerMBS class

    https://www.monkeybreadsoftware.net/class-avaudioplayermbs.shtml
    Obtain data you can use for playback-level metering The AVAudioPlayer class lets you play sound in any audio format available in OS X. The plugin provides the events for this audio player in AVFoundationMBS class. To play, pause, or stop an audio player, call one of its playback control methods, described in "Configuring and Controlling Playback."

recently - iOS: Sample code for simultaneous record and ...

    https://code-examples.net/en/q/6d9fd5
    recently - iOS: Sample code for simultaneous record and playback swift app boilerplate (2) I'm designing a simple proof of concept for multitrack recorder.

AVAudioPlayer Class (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
    A value that increases while the AVAudioPlayer is playing or paused. Used for synchronizing multiple audio players. Duration: The total time, in seconds, of the sound associated with the AVAudioPlayer. EnableRate: Whether the AVAudioPlayer can have its playback rate adjusted. Format: Handle: Handle (pointer) to the unmanaged object representation.

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