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xcode - AVAudioPlayer memory leak - Stack Overflow

    https://stackoverflow.com/questions/1352588/avaudioplayer-memory-leak
    I'm stuck on some weird memory leak problem related to the AVAudioPlayer and I need help after trying everything that came to mind. Here is the short description of the problem - code appears right after. I initialize my player and start to play the sound track in an endless loop (and endless loop or one time play did not change the problem).

iphone - AvAudioPlayer memory leaks? - Stack Overflow

    https://stackoverflow.com/questions/3582666/avaudioplayer-memory-leaks
    Im doing an application that needs to play alot of short sounds (mp3-files). Im using AvAudioPlayer and the sounds are playing just fine, BUT the leaks are building up until my app crashes. I have a

Re: AVAudioPlayer - strange memory leak - amulter - com ...

    https://markmail.org/message/vehsoww43fhyfp2y
    All seems to work fine, but if i check against memory leaks, i found a spike in the very first part of the execution. Something like this: 208Bytes 0xd1f8a0 GeneralBlock-208 208Bytes 0xd1f970 GeneralBlock-208 208Bytes 0xd1fcf0 GeneralBlock-208 208Bytes 0xd1fe40 GeneralBlock-208 208Bytes 0xd1f700 GeneralBlock-208 32Bytes 0xd174e0 SegmentMachO ...

AVAudioPlayer.Play Method (AVFoundation) | Microsoft …

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer.play
    abstract member Play : unit -> bool override this.Play : unit -> bool Returns Boolean Attributes. ExportAttribute. Remarks. Application developers should note that this method is asynchronous. Actual playback will occur some time after this method returns. This method will call PrepareToPlay() if necessary. Applies to. Theme.

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

MemoryLeak problem in following case

    https://www.py4u.net/discuss/1616847
    If the audio plays through to the end, you have a player instance with a retainCount of 1. Then if the user hits play again, you create a new player and assign it to the player variable, leaking the old one. The easiest solution to this is to make player a retained property: @property ( nonatomic, retain) AVAudioPlayer *player;

Fixed: AVAudioPlayer Only Play 1-2s in iOS 6 | Hacking so ...

    https://dev.zhourenjian.com/blog/2012/09/21/fixed-avaudioplayer-only-play-1-2s-in-ios-6.html
    ← Use jmap and jhat to Detect Memory Leak. 2 Responses to Fixed: AVAudioPlayer Only Play 1-2s in iOS 6. Qun says: September 30, 2012 at 5:00 pm.

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