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iphone - AVAudioPlayer Help: Playing multiple sounds ...

    https://stackoverflow.com/questions/11194838/avaudioplayer-help-playing-multiple-sounds-simultaneously-stopping-them-all-at#:~:text=First%20off%2C%20put%20the%20declaration%20and%20alloc%2Finit%20of,to%20it%2C%20and%20then%20iterate%20though%20and%20
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Playing Multiple Sounds at Once Using AVAudioPlayer

    https://stackoverflow.com/questions/27681276/playing-multiple-sounds-at-once-using-avaudioplayer
    2 Answers Active Oldest Votes 4 The problem is that your code, while making a new audio player, also destroys the old audio player. You have to have two audio players existing at the same time in order to get them to play two sounds at the same time. That can't possibly happen when you have only one instance variable _audioPlayer. Share

Using AVAudioPlayer to play sounds in iOS applications ...

    https://www.javatpoint.com/using-avaudioplayer-to-play-sounds-in-ios-applications
    We can use the AVAudioPlayer to play audio of any duration from a file or buffer. We can also control the volume, rate, panning, and looping behavior of the played audio. It plays multiple sounds simultaneously by synchronizing the playback of multiple players. The AVAudioPlayer provides the following methods to control the playback behavior.

Playing sound with AVAudioPlayer in Xamarin.Mac - …

    https://docs.microsoft.com/en-us/xamarin/mac/app-fundamentals/sounds
    You can use the AVAudioPlayer class to do the following: Play sounds of any duration with optional looping. Play multiple sounds at the same time with optional synchronization. Control volume, playback rate and stereo positioning for each sounds playing. Support features such as fast forward or rewind. Obtain playback level metering data.

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the

iPhone - Playing multiple sounds at a time? - iPhone ...

    https://yf9968.com/hardware/iphone/1047/
    There are several ways to solve this problem, one of which is that each sound has its own uniqueness AVAudioPlayer instance. I have 6 sounds on one view. But I want it so that I can play multiple at the same time , So you tap on sound 1 (sound 1 …

AVAudioPlayerを使用して一度に複数のサウンドを再生する

    https://stackfinder.jp.net/questions/27681276/playing-multiple-sounds-at-once-using-avaudioplayer
    解決策は、常にAVAudioPlayerの新しいインスタンスを毎回作成することです。私はそれを試しましたが、無駄になりました。私はドキュメントを読み、これに関連するStackOverflowのすべての質問を読みましたが、運がありませんでした。

How To Play Sounds Files And Manage Duration Progress ...

    https://sweettutos.com/2016/02/23/how-to-play-sounds-files-and-manage-duration-progress-avaudioplayer-tutorial/
    First, download the sound files here, unzip the folder and drag all of the seven mp3 files to the Xcode project. Make sure Copy items if needed option is checked and click the “Finish” button. Next, select the ViewController.swift file from the Project navigator view and implement the following code inside:

Playing Multiple Sounds at once Java

    https://www.py4u.net/discuss/2162136
    I've been trying to play multiple sounds at once within Java for a little bit now, I have no problem with playing 1 sound at a single time, but if I try to play like 3 at a time, it will only play 1 sound (I hope this makes sense) Here is my code: public static void play(String file) { try { clip = AudioSystem.getClip (); clip.open (AudioSystem.getAudioInputStream ( new File (file))); …

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