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xcode - AVAudioPlayer memory leak - Stack Overflow

    https://stackoverflow.com/questions/1352588/avaudioplayer-memory-leak
    AVAudioPlayer memory leak. Ask Question Asked 12 years, 4 months ago. Active 10 years, 6 months ago. Viewed 11k times 7 5. I'm stuck on some weird memory leak problem related to the AVAudioPlayer and I need help after trying everything that came to mind. Here is the short description of the problem - code appears right after. ...

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Creates a player to play in-memory audio data of a particular type. Controlling Playback func prepareToPlay() -> Bool Prepares the player for audio playback. func play() -> Bool Plays audio asynchronously. func play(atTime: TimeInterval) -> Bool Plays audio asynchronously, starting at a specified point in the audio output device’s timeline.

iOS : AVAudioPlayer preloaded sound leaks from memory ...

    https://www.youtube.com/watch?v=64zXMwr4FOE
    iOS : AVAudioPlayer preloaded sound leaks from memory [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : AVAudioPlayer preloaded so...

Re: AVAudioPlayer - strange memory leak - amulter - com ...

    https://markmail.org/message/vehsoww43fhyfp2y
    10 messages in com.googlegroups.iphonesdkdevelopment Re: AVAudioPlayer - strange memory leak. From Sent On Attachments; valvoline: Aug 13, 2009 1:07 am ...

AVAudioPlayer Class (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
    An audio player that can play audio from memory or the local file system. In this article [Foundation.Register("AVAudioPlayer", true)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)] public class AVAudioPlayer : Foundation.NSObject

Can I play audio from a memory stream using AVPlayer?

    https://social.msdn.microsoft.com/Forums/en-US/87dbf279-8682-476f-be94-46bbe4f237b1/can-i-play-audio-from-a-memory-stream-using-avplayer
    User172704 posted. This is related to this forum question (Recording to Memory Buffer using AVAudioPlayer) but is sufficiently different that I didn't want to hijack the other thread.I have what seems to be a problematic use case. I need to play audio for up to about forty minutes but I need to perform periodic processing all the time it is playing.

AVAudioPlayer In Xamarin iOS App - c-sharpcorner.com

    https://www.c-sharpcorner.com/article/avaudioplayer-in-xamarin-ios-app4/
    The steps given below are required to be followed in order to play sound using AVAudioPlayer in Xamarin iOS, using Xamarin Studio. Step 1 Go to Xamarin Studio. Click New Solution—> select iOS—>select App--> Choose single View App. Afterwards, click Next. Step 2

AVAudioPlayer Constructor (AVFoundation) | Microsoft …

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer.-ctor
    When developers invoke the constructor that takes the NSObjectFlag.Empty they take advantage of a direct path that goes all the way up to NSObject to merely allocate the object's memory and bind the Objective-C and C# objects together. The actual initialization of …

Cocoa Tutorial: Fixing Memory Leaks With Instruments ...

    https://www.cimgf.com/2008/04/02/cocoa-tutorial-fixing-memory-leaks-with-instruments/
    I get a memory leak on the prepareToPlay line. If I remove that line, then I don’t get a memory leak flagged until some time later, when I call [ self.backgroundMusic play]. I use AVAudioPlayer elsewhere to play non-MP3 using basically exactly the same code, with no memory leaks. Any ideas? Thanks, Dingo

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