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ios - Memory from AVAudioPlayer in ivar not reused - …

    https://stackoverflow.com/questions/14063018/memory-from-avaudioplayer-in-ivar-not-reused
    The fastest way for you to fix this problem is to use ARC too in your app/project, in fact it will do all the job of managing memory and release AVAudioPlayer when needed [you don't need any -void(dealloc) in your code if you use ARC], so no more leaks :-). If you don't know what ARC is you can check this link too:

iphone - AvAudioPlayer memory leaks? - Stack Overflow

    https://stackoverflow.com/questions/3582666/avaudioplayer-memory-leaks
    Im doing an application that needs to play alot of short sounds (mp3-files). Im using AvAudioPlayer and the sounds are playing just fine, BUT the leaks are building up until my app crashes. I have a

AVAudioPlayer Class (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
    An audio player that can play audio from memory or the local file system. In this article [Foundation.Register("AVAudioPlayer", true)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)] public class AVAudioPlayer : Foundation.NSObject

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio, see ...

Can I play audio from a memory stream using AVPlayer?

    https://social.msdn.microsoft.com/Forums/en-US/87dbf279-8682-476f-be94-46bbe4f237b1/can-i-play-audio-from-a-memory-stream-using-avplayer
    User172704 posted. This is related to this forum question (Recording to Memory Buffer using AVAudioPlayer) but is sufficiently different that I didn't want to hijack the other thread.I have what seems to be a problematic use case. I need to play audio for up to about forty minutes but I need to perform periodic processing all the time it is playing.

Monkeybread Xojo plugin - AVAudioPlayerMBS class

    https://www.monkeybreadsoftware.net/class-avaudioplayermbs.shtml
    Obtain data you can use for playback-level metering The AVAudioPlayer class lets you play sound in any audio format available in OS X. The plugin provides the events for this audio player in AVFoundationMBS class. To play, pause, or stop an audio player, call one of its playback control methods, described in "Configuring and Controlling Playback."

Playing Sound in tvOS with AVAudioPlayer in Xamarin ...

    https://docs.microsoft.com/en-us/xamarin/ios/tvos/app-fundamentals/sounds
    About the AVAudioPlayer The AVAudioPlayer is used to playback audio data from either memory or a file. Apple recommends using this class to play audio in your app unless you are doing network streaming or require low latency audio I/O. You can use the AVAudioPlayer to do the following: Play sounds of any duration with optional looping.

Cocoa Tutorial: Fixing Memory Leaks With Instruments ...

    https://www.cimgf.com/2008/04/02/cocoa-tutorial-fixing-memory-leaks-with-instruments/
    I get a memory leak on the prepareToPlay line. If I remove that line, then I don’t get a memory leak flagged until some time later, when I call [ self.backgroundMusic play]. I use AVAudioPlayer elsewhere to play non-MP3 using basically exactly the same code, with no memory leaks. Any ideas? Thanks, Dingo

AVAudioEngine Tutorial for iOS: Getting Started ...

    https://www.raywenderlich.com/21672160-avaudioengine-tutorial-for-ios-getting-started
    That’s right! No longer do you need to search through obscure pointer-based C/C++ structures and memory buffers to gather your raw audio data. If you understand basic Swift code, this tutorial will guide you through the adding audio features to an app. In this tutorial, you’ll use AVAudioEngine to build the next great podcasting app: Raycast.

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