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How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops
    By default AVAudioPlayer plays its audio from start to finish then stops, but you can control how many times to make it loop by setting its numberOfLoops property. For example, to make your audio play five times in total, you’d write this: audioPlayer.numberOfLoops = 5

/AVFoundation/AVAudioPlayer Loop

    https://www.monkeybreadsoftware.net/example-avfoundation-avaudioplayerloop.shtml
    You find this example project in your Plugins Download as a Xojo project file within the examples folder: /AVFoundation/AVAudioPlayer Loop This example is the version from Tue, 24th Sep 2018. Project "AVAudioPlayer Loop.xojo_binary_project" Class App Inherits Application Const kEditClear = "&Delete" Const kFileQuit = "&Quit"

iphone - How do I repeat a AVAudioPlayer? - Stack Overflow

    https://stackoverflow.com/questions/6804160/how-do-i-repeat-a-avaudioplayer
    For example, specifying a value of 1 results in a total of two plays of the sound. Set any negative integer value to loop the sound indefinitely until you call the stop method. Availability Available in iOS 2.2 and later. Declared In AVAudioPlayer.h

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the

Loop AVAudioPlayer for Game [Swift] (Example) | …

    https://teamtreehouse.com/community/loop-avaudioplayer-for-game-swift
    Loop AVAudioPlayer for Game [Swift] So I'm trying to loop an audio with the AVFoundation framework in Swift. This is the code I have to get it playing: var GameAudioURL = NSURL(fileURLWithPath: NSBundle.mainBundle().pathForResource("bg", ofType: "mp3")!) ...

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    AVAudioPlayer is part of the AVFoundation framework, so you'll need to import that: import AVFoundation. Like I said, you need to store your audio player as a property somewhere so it is retained while the sound is playing. In our example we're going to play a bomb explosion sound, so I created a property for it like this:

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayernode
    Overview. This audio node supports scheduling the playback of AVAudioPCMBuffer instances, or segments of audio files that you open through AVAudioFile. You can schedule buffers and segments to play at specific points in time or to play immediately following preceding segments. Generally, you want to configure the node’s output format with the ...

iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
    Here we will learn how to use avuaudioplayer in ios swift to create an audio player app to play audio or music using Xcode and how to use ios avfoundation framework in the swift app with example.. iOS Audio Player App. In iOS, we can easily implement an audio player to play audio sounds or music in swift applications by using the AVAudioPlayer method.

Monkeybread Xojo plugin - AVAudioPlayerMBS class

    https://www.monkeybreadsoftware.net/class-avaudioplayermbs.shtml
    The AVAudioPlayer class lets you play sound in any audio format available in OS X. The plugin provides the events for this audio player in AVFoundationMBS class. To play, pause, or stop an audio player, call one of its playback control methods, described in …

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