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iphone - AVAudioPlayer not releasing memory - Stack Overflow

    https://stackoverflow.com/questions/2025461/avaudioplayer-not-releasing-memory#:~:text=AVAudioPLayer%20plays%20the%20audio%20files%20asynchronously.%20You%20should,too.%20You%20should%20release%20the%20player%20via%20avaudioplayerdelegate.
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iphone - How to release audio properly? [AVAudioPlayer ...

    https://stackoverflow.com/questions/4641922/how-to-release-audio-properly-avaudioplayer
    You're "playSound" method would only need to call [player play]. This way there's really no reason to have your path as an instance variable. Last, if you do things as above then calling [player release] in the dealloc method makes sense.

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    class AVAudioPlayer: NSObject. Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players.

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need.The only real catch is that you must store your player as a property or other variable that won't get destroyed straight away – if you don't, the sound will stop …

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the

How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops
    Paul Hudson @twostraws May 28th 2019. By default AVAudioPlayer plays its audio from start to finish then stops, but you can control how many times to make it loop by setting its numberOfLoops property. For example, to make your audio play five times in total, you’d write this: audioPlayer.numberOfLoops = 5. You can also set this property to -1, which …

iOS : How to Play a sound using AVAudioPlayer when in ...

    https://www.youtube.com/watch?v=XyjJFXk_X-s
    iOS : How to Play a sound using AVAudioPlayer when in Silent Mode in iPhone [ Gift : Animated Search Engine : https://bit.ly/AnimSearch ] iOS : How to Play ...

iOS : How to resume AVAudioPlayer after interrupted in ...

    https://www.youtube.com/watch?v=Qjd4JfjONhI
    iOS : How to resume AVAudioPlayer after interrupted in background [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : How to resume ...

iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
    Here we will learn how to use avuaudioplayer in ios swift to create an audio player app to play audio or music using Xcode and how to use ios avfoundation framework in the swift app with example.. iOS Audio Player App. In iOS, we can easily implement an audio player to play audio sounds or music in swift applications by using the AVAudioPlayer method.

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