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iphone - AVAudioPlayer Crash - Stack Overflow

    https://stackoverflow.com/questions/5069609/avaudioplayer-crash
    I have one problem with my iOS Application. I want to play multiple audio files (.WAV) using IBAction and AVAudioPlayer. Unfortunatelly the sound plays but if I play the sound many times, my applic...

iOS : Swift checking if AVAudioPlayer is playing crash ...

    https://www.youtube.com/watch?v=EIXFob0xPjg
    iOS : Swift checking if AVAudioPlayer is playing crash [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : Swift checking if AVAudio...

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayerdelegate/1389160-audioplayerdidfinishplaying
    optional func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool)

AVAudioPlayer lag when calling play

    https://www.py4u.net/discuss/1613085
    On app start up, while your app and view controller are still loading, use AVAudioPlayer to play this file of silence. Now when your view finishes loading, AVAudioPlayer should be ready to play subsequent non-silent sounds much faster, since some audio (silence) has already already gone all the way out to the speakers. Answered By: hotpaw2.

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

Crash in iOS SDK when native application uses ... - GitHub

    https://github.com/Everyplay/everyplay-unity-sdk/issues/4
    Crash in iOS SDK when native application uses AVFoundation Framework's AVAudioPlayer #4 Closed rishabh-chowdhary opened this issue Apr 7, 2015 · 6 comments

Tutorial: Playing Audio with AVAudioPlayer | iOS Developer ...

    http://iosdeveloperzone.com/2012/10/01/tutorial-playing-audio-with-avaudioplayer/
    13 Responses to Tutorial: Playing Audio with AVAudioPlayer. Hi Alex, thanks for the feedback. I really am hoping to write up the custom AVAudioPlayer soon. I am traveling at the moment and am finding it difficult to get time to sit down and write. Also, sometimes my access to internet connections is not so good.

Play Music with AVAudioPlayer iOS Tutorial - iOScreator

    https://www.ioscreator.com/tutorials/play-music-avaudioplayer-ios-tutorial
    First we check if the track is currently playing. If it is, we pause the track and change the isPlaying property. If the track isn't playing, we play it and change the isPlaying property. Then we'll create a Timer object, which will call the updateTime method every second. Let's implement this method.

AVAudioPlayer Class (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
    A value that increases while the AVAudioPlayer is playing or paused. Used for synchronizing multiple audio players. Duration: The total time, in seconds, of the sound associated with the AVAudioPlayer. EnableRate: Whether the AVAudioPlayer can have its playback rate adjusted. Format: Handle: Handle (pointer) to the unmanaged object representation.

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