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Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    class AVAudioPlayer: NSObject. Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players.

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the

AVAudioPlayer Class (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
    An instance of the AVFoundation.IAVAudioPlayerDelegate model class which acts as the class delegate. Description of the object, the Objective-C version of ToString. A value that increases while the AVAudioPlayer is playing or paused. Used for synchronizing multiple audio players.

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayernode
    The AVAudio Player Node class isn’t key-value observing compliant, and may indicate that Combine publishers are available. Don’t use them for monitoring changes. Player Timeline. The usual AVAudio Node sample times, which last Render Time observes, have an arbitrary zero point.

swiftui - Using AVAudioPlayer to play .m4a audio file ...

    https://stackoverflow.com/questions/70748493/using-avaudioplayer-to-play-m4a-audio-file
    class AudioPlayer: NSObject, ObservableObject, AVAudioPlayerDelegate { var audioPlayer: AVAudioPlayer! func startPlayback (audio: URL) { do { audioPlayer = try AVAudioPlayer (contentsOf: audio, fileTypeHint: AVFileType.m4a.rawValue) audioPlayer.delegate = self self.audioPlayer.play () self.isPlaying = true } catch { print ("Playback failed.")

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