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Sound not playing with AVAudioPlayer - Stack Overflow

    https://stackoverflow.com/questions/9963230/sound-not-playing-with-avaudioplayer
    Believe it or not, there appears to be a bug (in iOS 5.1 on iPad 2 at least) where if you had the Side Switch set to Mute and it was Muted, then set the Side Switch to Lock Rotation, AVAudioPlayer sounds WON'T PLAY except through headphones!

AVAudioPlayer play not working aft… | Apple Developer …

    https://developer.apple.com/forums/thread/15514
    However, when I call 'play' on the AVAudioPlayer, I don't hear any audio starting. When the same happens on a phone call, or an *outgoing* FaceTime call the audio player resumes playing perfectly fine. I've added my code below. Does anybody know what I'm doing wrong, or whether this is a bug? The same codes works fine on iOS 8.

iphone - AVAudioPlayer -> not working - Stack Overflow

    https://stackoverflow.com/questions/5335431/avaudioplayer-not-working
    Browse other questions tagged iphone bug-tracking avaudioplayer or ask your own question. The Overflow Blog The Bash is over, but the season lives a little longer. Episode 404: Podcast not found ;) Featured on Meta Providing a JavaScript API for userscripts ...

Resume AVAudioPlayer after phone call not working

    https://www.py4u.net/discuss/1613020
    There seem to be a bug in iOS 9.3.1 that doesn't resume playback of the AVAudioPlayer after the phone call ends. Here is a snippet of what solved it for me: (Sorry for the Objective-C)

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the

Enemy or bomb: AVAudioPlayer - a free Hacking with Swift ...

    https://www.hackingwithswift.com/read/23/4/enemy-or-bomb-avaudioplayer
    The bug is this: we're using AVAudioPlayer so that we can stop the bomb fuse when bombs are no longer on the screen. But where do we actually stop the sound? Well, we don't yet – but we need to. To fix the bug, we need to modify the update () method, which is something we haven't touched before – in fact, so far we’ve just been deleting it!

How do I ensure AVAudioPlayer plays through physical ...

    https://www.hackingwithswift.com/forums/watchos/how-do-i-ensure-avaudioplayer-plays-through-physical-speaker-on-apple-watch/8039
    To accomplish this, I've tried adding background audio capabilities to both the iOS version and watchOS version of my app. I've also tried creating an AVAudioSession variable and tried adding the following lines of code before my AVAudioPlayer plays my actual sound:

Fixed: AVAudioPlayer Only Play 1-2s in iOS 6 | Hacking so ...

    https://dev.zhourenjian.com/blog/2012/09/21/fixed-avaudioplayer-only-play-1-2s-in-ios-6.html
    And some of them said they have reported this bug to Apple already (but I could not find the bug report). iOS 6.0 was just released yesterday or so, it may take at least a month or so for iOS 6.0.1 for this bug-fix. So we won’t just wait. ... AVAudioPlayer Only Play 1-2s in iOS 6. Qun says: September 30, 2012 at 5:00 pm ...

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