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ios - AudioUnitRender Error -50 meaning - Stack Overflow

    https://stackoverflow.com/questions/51836792/audiounitrender-error-50-meaning
    -50 ( kAudio_ParamError) means one of the parameters you passed is wrong. A common error with AudioUnitRender is to pass an AudioBufferList with the wrong number of mNumberBuffers (you may be recording non-interleaved stereo) or the AudioBuffer s themselves may be the wrong size or have the wrong number of channels.

iOS : Error -50 from AudioUnitRender - YouTube

    https://www.youtube.com/watch?v=KGSy_xDTqOA
    iOS : Error -50 from AudioUnitRender [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : Error -50 from AudioUnitRender Note: …

Q:AudioUnitRender error -50 - iOS - Mumble forums

    https://forums.mumble.info/topic/1011-q%EF%BC%9Aaudiounitrender-error-50/
    hi, I have import the mumbleKit into my project, and it works fine, but when I use the MPMoviePlayerController to play a video, AudioUnitRender got a error -50 , I do ...

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1438430-audiounitrender
    ioData. On input, the audio buffer list that the audio unit is to render into. On output, the audio data that was rendered by the audio unit. The AudioBufferList that you provide on input must match the topology for the current audio format for the given bus. The buffer list can be either of these two variants: If the mData pointers are non ...

リモートI / O、AudioUnitRender-50リターンコードを使用した録音

    https://stackfinder.jp.net/questions/4374289/recording-with-remote-i-o-audiounitrender-50-return-code
    InputCallbackメソッドでAudioUnitRenderを呼び出すと、戻りコード-50が返されます。これは、私のパラメータの1つが無効であることを意味すると思います。AudioBufferListだと思いますが、何が悪いのかわかりません。

Getting couldn't render output unit -50 for cases using ...

    https://github.com/alexbw/novocaine/issues/27
    Device is fine but simulator always gives this error. Tried on Xcode 4.3 and 4.4 and on different MacBooks. Anyone else see this?

Error -50 de AudioUnitRender Desarrollo de iOS

    https://ios.dokry.com/error-50-de-audiounitrender.html
    Obtengo el error -50 (parameters no válidos) de AudioUnitRender en el siguiente context. Estoy usando esta aplicación de ejemplo Pitch Detector como mi punto de ...

AudioUnitRenderActionFlags Enum (AudioUnit) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/audiounit.audiounitrenderactionflags
    An enumeration whose values specify configuration flags for audio-unit rendering. This enumeration has a FlagsAttribute attribute that allows a …

CMSampleBufferSetDataBufferFromAud… | Apple Developer …

    https://developer.apple.com/forums/thread/11418
    Answers. I poked around some more and notice that when my AudioBufferList right before AudioUnitRender runs looks like this: bufferList->mNumberBuffers = 2, bufferList->mBuffers [0].mNumberChannels = 1, bufferList->mBuffers [0].mDataByteSize = 2048. mDataByteSize is numberFrames*sizeof (SInt32), which is 512 * 4.

リモートI / Oレンダリングコールバック関数の作成に問題があり …

    https://stackfinder.jp.net/questions/12206875/trouble-writing-a-remote-i-o-render-callback-function
    AudioUnitRenderそうしましたが、レンダーコールバックで関数を呼び出すと-50エラーが発生します。レンダリングコールバックでは何もしていないので、2つのオーディオユニット間でASBDが一致しない場合があると思います(以前はAUGraphが処理していました)。

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