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Apple Developer Documentation

    https://developer.apple.com/documentation/audiounit
    Overview. The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and …

App Extension Programming Guide: Audio Unit

    https://developer.apple.com/library/archive/documentation/General/Conceptual/ExtensibilityPG/AudioUnit.html
    Audio Unit An Audio Unit app extension gives users a convenient way to create or modify audio in any iOS or macOS app that uses sound, including music production apps such as GarageBand or Logic Pro X. An Audio Unit app extension has two main elements: an audio unit proper and a user interface (UI) to control the audio unit.

The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    The Audio Unit. When you develop an audio unit, you begin with the part that performs the audio work. This part exists within the MacOS folder inside the audio unit bundle as shown in Figure 1-2. You can optionally add a custom user interface, or view, as described in the next chapter, The Audio Unit View.

‎Audio Unit Extensions That Rock : App Store Story

    https://apps.apple.com/us/story/id1272449981
    Audio Unit Extensions That Rock. With Audio Unit Extensions, you can play or record a studio-sized collection of musical instruments and effects right inside GarageBand and other compatible music-creation apps. Choose from among apps that have been expertly tailored to re-create classic hardware and those that envision the future—all right ...

objective c - How to play a signal with AudioUnit (iOS ...

    https://stackoverflow.com/questions/40257923/how-to-play-a-signal-with-audiounit-ios
    To play audio to the iPhone's hardware with an AudioUnit, you don't derive from the AudioUnit as CoreAudio is a c framework - instead you give it a render callback in which you feed the unit your audio samples. The following code sample shows you how.

Audio Unit (AU) compatible iOS Hosts, DAWs (30)

    https://synthyfrog.com/technology-is-audiounit/type-is-host/
    Audio Units (AU) is an audio plug-in technology built in Apple's macOS and iOS operating systems. Initially developed for desktop operating systems along with VST (Virtual Studio Technology by Steinberg GmbH), it available now for iOS too.

Full Audio Unit (AU) Compatible App List (657)

    https://synthyfrog.com/technology-is-audiounit/
    Audio Units (AU) is an audio plug-in technology built in Apple's macOS and iOS operating systems. Initially developed for desktop operating systems along with VST (Virtual Studio Technology by Steinberg GmbH), it available now for iOS too. AU apps (plug-ins) can modify sound pitch, sample rate and stream over network, produce signal.

The Ultimate List of Audio Units - Retronyms

    https://retronyms.com/audiounits/
    We encourage you to reach out to app communities and talk with other iOS musicians as well – even ask us if you'd like. Phase84 is an extremely capable synthesizer and features over 110 presets, containing all sorts of basses, leads, pads, bell tones, sweeps, atmospheric sounds, pseudo-realistic tones, and more.

iOS AudioUnit - what determines render callback timing ...

    https://www.reddit.com/r/iOSProgramming/comments/s8xt9b/ios_audiounit_what_determines_render_callback/
    iOS AudioUnit - what determines render callback timing? Hello, all ... I'm having a weird issue with an audio unit we have in our iOS app. We feed it samples from an external BLE device after doing some DSP on them via a circular buffer and expect the audio unit to play them back at 8khz. This works well, and the sample input rate is set by the ...

Audio Unit – miRack

    https://mirack.app/au/
    iOS. miRack for iOS comes with an AUv3 plugin. It is available in stereo and 16-channel (8-bus) versions and can be used as an instrument, effect or MIDI processor in all iOS DAWs and host apps. macOS. Same as the iOS version, miRack for macOS comes with a v3 Audio Unit plugin. This AU works in Logic Pro, Garage Band, Reaper, LUNA, and probably ...

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