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Apple Developer Documentation

    https://developer.apple.com/documentation/audiounit
    The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and distributed via …

Core Audio Frameworks - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioFrameworks/CoreAudioFrameworks.html
    Frameworks Available in iOS and OS X AudioToolbox.framework. The Audio Toolbox framework contains the APIs that provide application-level services. ... AudioUnit.framework. The Audio Unit framework contains the APIs used for managing plug-ins in Core Audio. ... CoreAudio.framework. The Core Audio ...

audiounit framework not found ios - Apple Community

    https://discussions.apple.com/thread/4954884
    Question: Q: audiounit framework not found ios i am using Xcode 4.6.1 (4H512), when i try to add the AudioUnit framework to my iOS 6.1 ld says: " framework not found AudioUnit ", someone can help me please?

iphone - Framework not found AudioUnit - Stack Overflow

    https://stackoverflow.com/questions/1756212/framework-not-found-audiounit
    Framework not found AudioUnit. I have the AudioUnit headers, the AudioUnit.framework is included in my project as it was before (Targets > Get Info > General > Linked Libraries > + ), but I cannot figure out why it does not work now. AudioToolbox.framework is also included. iphone frameworks linker core-audio. Share.

iphone - ld: framework not found AudioUnit - Stack Overflow

    https://stackoverflow.com/questions/14120878/ld-framework-not-found-audiounit
    Audio Unit is just an umbrella framework, it doesn't have any actual dynamic libraries to link against, only headers. Don't add it to the project, and building will succeed. (The actual symbols for Audio Units are located in another framework, IIRC it's AudioToolbox.) Share answered Jan 2 '13 at 11:05 user529758 Add a comment 8

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