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android - How to use AudioTrack in static mode - Stack ...

    https://stackoverflow.com/questions/66785456/how-to-use-audiotrack-in-static-mode
    public void play_sound(float[] sound) { if (audioTrack.getPlayState() == AudioTrack.PLAYSTATE_PLAYING) { audioTrack.stop(); audioTrack.reloadStaticData(); } float[] buffer = new float[buffer_size_in_bytes / 4]; for (int i = 0; i < sound.length; i++) { buffer[i] = sound[i]; } // Last arg is ignored.

AudioTrack - Android SDK | Android Developers

    https://www.mit.edu/afs.new/sipb/project/android/docs/reference/android/media/AudioTrack.html
    The static mode will therefore be preferred for UI and game sounds that are played often, and with the smallest overhead possible. Upon creation, an AudioTrack object initializes its associated audio buffer. The size of this buffer, specified during the construction, determines how long an AudioTrack can play before running out of data.

AudioTrack | Android Developers

    http://www.dre.vanderbilt.edu/~schmidt/android/android-4.0/out/target/common/docs/doc-comment-check/reference/android/media/AudioTrack.html
    AudioTrack instances in static mode can play the sound without the need to transfer the audio data from Java to native layer each time the sound is to be played. The static mode will therefore be preferred for UI and game sounds that are played often, and …

AudioTrack | Android Developers

    https://developer.android.com/reference/android/media/AudioTrack
    AudioTrack | Android Developers. Language English Bahasa Indonesia Español – América Latina Português – Brasil 中文 – 简体 日本語 한국어. Documentation. Overview Guides Reference Samples Design & Quality. Platform. Android Studio. Google Play. Jetpack. Kotlin.

Download Free Static Sound Effects | Mixkit

    https://mixkit.co/free-sound-effects/static/
    Download from our library of free Static sound effects. All 41 Static sound effects are royalty free and ready to use in your next project.

AudioTrack Class (Android.Media) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/android.media.audiotrack
    Sets the playback head position within the static buffer to zero, that is it rewinds to start of static buffer. RemoveOnCodecFormatChangedListener(AudioTrack+IOnCodecFormatChangedListener) Removes an OnCodecFormatChangedListener which has been previously added to receive codec format change events.

AudioTrack | Android Developers

    https://spot.pcc.edu/~mgoodman/developer.android.com/reference/android/media/AudioTrack.html
    Android APIs. android; android.accessibilityservice; android.accounts; android.animation; android.app

How To Remove Static From Audio Recordings Using Audacity ...

    https://www.youtube.com/watch?v=2tUgFuCJdjk
    Trying to figure out how to remove the static noise from your audio recordings? In this tutorial, I show you how to use free software, Audacity, to get rid o...

android.media.AudioTrack.play java code examples | Tabnine

    https://www.tabnine.com/code/java/methods/android.media.AudioTrack/play
    /** * Prepare the AudioTrack instance * * @param samplingRate the sampling rate of AudioTrack * @return AudioTrack */ private static @NonNull AudioTrack prepareAudioTrack(int samplingRate) { AudioTrack result = new AudioTrack(AudioManager.STREAM_MUSIC, samplingRate, AudioFormat.CHANNEL_CONFIGURATION_MONO, …

AudioTrack - Android中文版 - API参考文档

    https://www.apiref.com/android-zh/android/media/AudioTrack.html
    The static mode should be chosen when dealing with short sounds that fit in memory and that need to be played with the smallest latency possible. The static mode will therefore be preferred for UI and game sounds that are played often, and with the smallest overhead possible. 一旦创建,AudioTrack对象将初始化其关联的音频缓冲区。. 在构建过程中指定的这个缓冲区的大小决 …

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