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AudioTrack.GetMinBufferSize(Int32, ChannelOut, …

    https://docs.microsoft.com/en-us/dotnet/api/android.media.audiotrack.getminbuffersize
    Returns the estimated minimum buffer size required for an AudioTrack object to be created in the #MODE_STREAM mode. C# [Android.Runtime.Register ("getMinBufferSize", " (III)I", "")] public static int GetMinBufferSize (int sampleRateInHz, Android.Media.ChannelOut channelConfig, Android.Media.Encoding audioFormat); Parameters sampleRateInHz Int32

AudioTrack - Android SDK | Android Developers

    https://www.mit.edu/afs.new/sipb/project/android/docs/reference/android/media/AudioTrack.html
    If using the AudioTrack in static mode, this is the maximum size of the sound that will be played for this instance. See getMinBufferSize(int, int, int) to determine the minimum required buffer size for the successful creation of an AudioTrack instance in streaming mode. Using values smaller than getMinBufferSize() will result in an initialization failure.

audio - Android audiotrack getMinBufferSize() returning ...

    https://stackoverflow.com/questions/35422709/android-audiotrack-getminbuffersize-returning-different-values-on-different-de
    int buffersize = AudioTrack.getMinBufferSize (sr, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT); On a Samsung Galaxy S6 handset, the returned buffersize is 10584. The bottom and top of the slider values give 60 bpm and 192 bpm respectively. However, on a 7" LG G Pad 7.0, the returned buffersize is …

audio - Android AudioTrack buffering problems - Stack …

    https://stackoverflow.com/questions/3305598/android-audiotrack-buffering-problems
    As a fast fix, try lowering the sampling rate to 22000 (or increasing the size of the buffer). At least this is how it behaves for me - when I optimized my sample generation routine, the jumping went away. (Increasing the size of the buffer makes the sound start playing later, as there is some reserve being waited for - until the buffer fills.

AudioTrack Constructor (Android.Media) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/android.media.audiotrack.-ctor
    If <code>bufferSizeInBytes</code> is less than the minimum buffer size for the output sink, it is increased to the minimum buffer size. The method #getBufferSizeInFrames() returns the actual size in frames of the buffer created, which determines the minimum frequency to write to the streaming <code>AudioTrack</code> to avoid underrun.

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