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android - Exception: Invalid audio buffer size in some ...

    https://stackoverflow.com/questions/58017842/exception-invalid-audio-buffer-size-in-some-devices
    I have an active app on the playstore and recently one smartphone encountered the following exception: Invalid audio buffer size at android.media.AudioTrack.audioBuffSizeCheck (AudioTrack.java:1151) This is how my Audiotrack is created.

Android :: Buffer Size For Audio Track

    https://android.bigresource.com/Android-Buffer-size-for-audio-track-UyC0aG5Z0.html
    If I try to make the buffer size smaller than 4800 then I get the following error message: E/AudioTrack ( 318): Invalid buffer size: minFrameCount 1200, frameCount 600 E/AudioTrack-JNI ( 318): Error initializing AudioTrack E/AudioTrack-Java ( 318): [ android.media.AudioTrack ] Error code -20 when initializing AudioTrack.

Android :: Invalid Audio Buffer Size On Samsung Galaxy

    https://android.bigresource.com/Android-Invalid-audio-buffer-size-on-Samsung-Galaxy-ThSUKPQt1.html
    If I try to make the buffer size smaller than 4800 then I get the following error message: E/AudioTrack( 318): Invalid buffer size: minFrameCount 1200, frameCount 600 E/AudioTrack-JNI( 318): Error initializing AudioTrack E/AudioTrack-Java( 318): [ android.media.AudioTrack ] Error code -20 when initializing AudioTrack.

Android example - AudioTrack.java - audiotrack, error ...

    https://alvinalexander.com/java/jwarehouse/android/media/java/android/media/AudioTrack.java.shtml
    * The size of this buffer, specified during the construction, determines how long an AudioTrack * can play before running out of data.<br> * For an AudioTrack using the static mode, this size is the maximum size of the sound that can * be played from it.<br> * For the streaming mode, data will be written to the hardware in chunks of * sizes ...

AudioTrack - Android SDK | Android Developers

    https://www.mit.edu/afs.new/sipb/project/android/docs/reference/android/media/AudioTrack.html
    If using the AudioTrack in static mode, this is the maximum size of the sound that will be played for this instance. See getMinBufferSize(int, int, int) to determine the minimum required buffer size for the successful creation of an AudioTrack instance in streaming mode. Using values smaller than getMinBufferSize() will result in an initialization failure.

Android: AudioTrack is not working properly - Tutorial Guruji

    https://www.tutorialguruji.com/java/android-audiotrack-is-not-working-properly/
    I implemented AudioTrack but when I click an item from the ListView, it only plays noise or crashes saying “Invalid audio buffer size.” Here’s my code. public class ATSoundAdapter extends ArrayAdapter { private ArrayList<SoundData> mData; private Context context; private AudioTrack at; public ATSoundAdapter(Context context, ArrayList ...

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