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memory leak in AudioToolbox library AVAudioPlayer - …

    https://stackoverflow.com/questions/4915580/memory-leak-in-audiotoolbox-library-avaudioplayer
    However there is no memory leak when testing it on the device. This issue is starting to leaning towards issue with the AudioToolBox library, but just want to confirm it with stackoverflow folks. memory-leaks avaudioplayer audiotoolbox

Memory Leaks named “open_handle_to_dylib_path ...

    https://mobworld.wordpress.com/2010/05/19/memory-leaksop-named-open_handle_to_dylib_path-registerembeddedaudiocodecs-and-cpathreadstart/
    mobworld iPhone AudioToolbox, Memory Leak Leave a comment. Removing memory leaks in the App we develop would be an interesting act .(at least for me). And some times those leaks that have no rationale behind their occurrence can be a nightmare. And I went through this nightmare for over one week. I was gifted by the Instruments tool the ...

Memory Leak | Welcome to Mobile World

    https://mobworld.wordpress.com/tag/memory-leak/
    mobworld iPhone AudioToolbox, Memory Leak Leave a comment Removing memory leaks in the App we develop would be an interesting act .(at least for me). And some times those leaks that have no rationale behind their occurrence can be a nightmare.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox
    The AudioToolbox framework provides interfaces for recording, playback, and stream parsing. In iOS, the framework provides additional interfaces for managing audio sessions. ... Read or write a variety of audio data to or from disk or a memory buffer. Extended Audio File Services. Read and write compressed files and linear PCM audio files using ...

Ableton crash (Memory leak) - Apple Community

    https://discussions.apple.com/thread/4995159
    I have a suspicion that it might be a leak in the memory that may be causing the problem. The crash happens every time i try to access a vst, (In this case sylenth1). I have tried to use the exclusion method.

Play a short sound in iOS

    https://www.py4u.net/discuss/1086756
    Every single one of the other answers leaks memory (unless ARC is enabled for one of the answers)... oddly, the answer originally marked as correct has a call to retainCount for no apparent reason. If you alloc/init something, it needs to be released (unless you are using ARC). If you call AudioServicesCreateSystemSoundID () you have to dispose of the resulting sound.

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