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						objective c - iOS: Accessing device hardware audio …
						https://stackoverflow.com/questions/9414301/ios-accessing-device-hardware-audio-volume-control
						musicPlayer = [MPMusicPlayerController iPodMusicPlayer]; musicPlayer.volume = slider.value; but if you want to use this you have to make an system that updates the slider as the volume of the device is adjusted from an other place. this wil work for updating the volume but i don't know if it's the best way
						 
						
						
						
						GitHub - mattgallagher/AudioStreamer: A streaming …
						https://github.com/mattgallagher/AudioStreamer
						About. A streaming audio player class (AudioStreamer) for Mac OS X and iPhone.
						 
						
						
						
						AudioStream - Connect Your MED-EL Cochlear Implant
						https://www.medel.com/hearing-solutions/accessories/connectivity/audiostream
						AudioStream can be used as a Made for iPhone (MFi) Hearing Device and supports the Audio Streaming for Hearing Aids (ASHA) technology. MED-EL recommends keeping your device(s) updated with the latest version of the iOS or Android operating system. AudioStream is compatible with iOS version 11 or later and Android version 10 or later.
						 
						
						
						
						🚵 🎰 🚽 Change volume without volume slider on iphone ...
						https://geek-qa.imtqy.com/questions/426721/index.html
						Add to file AudioStreamer.m - (void)setVolume:(float)Level { OSStatus errorMsg = AudioQueueSetParameter(audioQueue, kAudioQueueParam_Volume, Level); if (errorMsg) { NSLog (@"AudioQueueSetParameter returned %d when setting the volume.", errorMsg); } } Add to the controller the view where the volume handle will be (this goes in the .m file ...
						 
						
						
						
						How to set pan in IOS Audio Unit Framework
						https://www.py4u.net/discuss/1357789
						i want to change pan position using UISlided in my IOS application. i am upgrading whole app which is currently using AudioStreamer of Matt Gallagher. To change the pan value in in AudioStreamer used below code. AudioQueueRef audioQueue; // defined in AudioStreamer.h file
						 
						
						
							
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