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About : …

    https://stackoverflow.com/questions/23129702/about-audioservicesplaysystemsoundksystemsoundid-vibrate
    this are the two ways to make your device vibrate. 1) AudioServicesPlayAlertSound(kSystemSoundID_Vibrate); 2) AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); also you need to import. #import <AudioToolbox/AudioServices.h>

12760142: AudioServicesPlay* does not work if play and ...

    https://github.com/lionheart/openradar-mirror/issues/5479
    Steps to Reproduce: Start a kAudioSessionCategory_PlayAndRecord audio session. Attempt to vibrate using AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); Expected Results: The device should vibrate. Actual Results: Device does not vibrate. Regression: If the audio session is off, vibration works.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
    This function plays a short sound (30 seconds or less in duration). Because sound might play for several seconds, this function is executed asynchronously. To know when a sound has finished playing, call the AudioServicesAddSystemSoundCompletion (_:_:_:_:_:) function to register a callback function. On some iOS devices, you can pass the kSystemSoundID_Vibrate constant …

How to make the device vibrate - free Swift 5.4 example ...

    https://www.hackingwithswift.com/example-code/system/how-to-make-the-device-vibrate
    Paul Hudson @twostraws May 28th 2019. All iPhones have a built-in motor to create vibration effects, and if you just want a quick vibration it takes just one line of code: AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) You’ll need to import the AVFoundation framework if you don’t have it already. That’s not a particularly easy line of code …

Play Vibration iOS Tutorial - iOScreator

    https://www.ioscreator.com/tutorials/play-vibration-ios-tutorial
    The AudioServicesPlaySystemSound method plays the vibration using the kSystemSoundID_Vibrate constant.The sleep delays 1 second for the next vibration starts, otherwise the vibration is still running. Build and Run the project on an iPhone, press the start button and the device will vibrate 5 times.

How to Vibrate an iPhone | @samwize

    https://samwize.com/2018/04/30/how-to-vibrate-an-iphone/
    However, the device does not vibrate if your app’s audio session is configured with the AVAudioSessionCategoryPlayAndRecord or AVAudioSessionCategoryRecord audio session category. While the note is for AudioServicesPlayAlertSound , it is applicable to AudioServicesPlaySystemSound too.

ReactNative app could vibrate in background when push ...

    https://johnnn.tech/q/reactnative-app-could-vibrate-in-background-when-push-notification-is-received-but-native-ios-appswift-could-not-vibrate-in-background/
    AudioServicesPlaySystemSound(SystemSoundID(kSystemSoundID_Vibrate)) . When I use any of these two functions for background vibration, it does not work. It only works when app is in foreground. I also want device to vibrate multiple times so I tried with timer and that also does not work when app is in background.

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