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AudioServicesPlaySystemSound not working on iPad device

    https://stackoverflow.com/questions/4036498/audioservicesplaysystemsound-not-working-on-ipad-device#:~:text=Simply%20put%2C%20after%20upgrading%20my%20iPad%20to%20iOS,Settings%20app%20on%20the%20iPad%20and%20choose%20General.
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audio - AudioServicesPlaySystemSound not playing any …

    https://stackoverflow.com/questions/32492809/audioservicesplaysystemsound-not-playing-any-sound-in-ios-8-device
    For some very strange reason, it isn't working on iOS 8 simulator for any device, even though it works on iOS 7 and 7.1 simulators. Otherwise below code works fine in all real devices. ... AudioServicesPlaySystemSound not working on iPad device. 61. AVAudioPlayer not playing any sound. 2.

AudioServicesPlaySystemSound not working on iPad device

    https://stackoverflow.com/questions/4036498/audioservicesplaysystemsound-not-working-on-ipad-device
    Simply put, after upgrading my iPad to iOS 4.3, AudioServicesPlaySystemSound stopped working. I finally found the solution to my version of the issue, so hopefully this helps someone else. Go to the Settings app on the iPad and choose General. Tap Sounds. Make sure "Change with Buttons" is set to ON. This will fix the issue. Share

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
    This function plays a short sound (30 seconds or less in duration). Because sound might play for several seconds, this function is executed asynchronously. To know when a sound has finished playing, call the AudioServicesAddSystemSoundCompletion (_:_:_:_:_:) function to register a callback function. On some iOS devices, you can pass the kSystemSoundID_Vibrate constant …

Topic: Problems using AudioServicesPlaySystemSound with ...

    https://www.politepix.com/forums/topic/problems-using-audioservicesplaysystemsound-with-openears/
    I am trying to use AudioServicesPlaySystemSound to play a small beep when the system is ready to take voice input (similar to Siri). ... Any ideas why it is not working on the device? Or any tips on ways to play a small beep when ready for voice input? November 20, 2012 at 11:32 pm #13128. Halle Winkler.

How to make the device vibrate - free Swift 5.4 example ...

    https://www.hackingwithswift.com/example-code/system/how-to-make-the-device-vibrate
    Swift version: 5.4. Paul Hudson @twostraws May 28th 2019. All iPhones have a built-in motor to create vibration effects, and if you just want a quick vibration it takes just one line of code: AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) You’ll need to import the AVFoundation framework if you don’t have it already.

Sound not working in iPhone Simulator? - Genera Codice

    https://www.generacodice.com/en/articolo/116364/%C2%BFEl-sonido-no-funciona-en-el-simulador-de-iPhone
    On your Mac, go to System Preferences > Sound > Sound Effects and then uncheck and recheck "Play user interface sound effects". You need to re-activate your system sounds, see the end of this page. OTHER TIPS I had no sound in the simulator, so I tested it with mobile safari and tried playing an mp3: No sound! All the above tips didn't help.

Spawn.h not working in Xcode : jailbreakdevelopers

    https://www.reddit.com/r/jailbreakdevelopers/comments/lrb0uu/spawnh_not_working_in_xcode/
    Hey guys, so im creating an app in Xcode specifically for jailbroken devices. One of the buttons respring your device but it doesn't work. Changing the colour works and everything, but not respringing. I fear this is because I am developing the app in Xcode. I added an NSLog to make sure the button was being registered and it was.

Fix sound problems in Windows 10

    https://support.microsoft.com/en-us/windows/fix-sound-problems-in-windows-10-73025246-b61c-40fb-671a-2535c7cd56c8
    1.Check your speaker output 2. Run the audio troubleshooter 3. Verify that all Windows Updates are installed 4. Check your cables, plugs, jacks, volume, speaker, and headphone connections 5. Check sound settings 6. Fix your audio drivers 7. Set your audio device as the default device 8. Turn off audio enhancements 9. Restart Audio Services 10.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405202-audioservicesplayalertsound
    System-supplied alert sounds and system-supplied user-interface sound effects are not available to your iOS application. For example, using the kSystemSoundID_UserPreferredAlert constant as a parameter to the AudioServicesPlayAlertSound function will not play anything. In macOS, when a user has configured System Preferences to flash the screen for alerts, or if sound cannot be …

Play Vibration iOS Tutorial - iOScreator

    https://www.ioscreator.com/tutorials/play-vibration-ios-tutorial
    The AudioServicesPlaySystemSound method plays the vibration using the kSystemSoundID_Vibrate constant.The sleep delays 1 second for the next vibration starts, otherwise the vibration is still running. Build and Run the project on an iPhone, press the start button and the device will vibrate 5 times. View fullsize.

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