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ios - …

    https://stackoverflow.com/questions/36328964/audioservicesplaysystemsoundksystemsoundid-vibrate
    AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) Ask Question Asked 5 years, 9 months ago. ... repeat:(id)sender{ AudioServicesPlayAlertSound(SystemSoundID(kSystemSoundID_Vibrate)) } Share. Follow answered Mar 31 '16 at 9:52. Amrit Sidhu Amrit Sidhu. 1,773 1 1 gold badge 15 15 silver …

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
    On some iOS devices, you can pass the k System Sound ID _Vibrate constant to invoke vibration. On other iOS devices, calling this function with that constant does nothing. Sound files that you play using this function must be: No longer than 30 seconds in duration. In linear PCM or IMA4 (IMA/ADPCM) format

About : …

    https://stackoverflow.com/questions/23129702/about-audioservicesplaysystemsoundksystemsoundid-vibrate
    In my project, I used AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) to play SystemSound.When test in iPhone5,it works. when in the iPhone4,it can‘t work . Thanks for your help: here is the code: AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); I have import AudioToolbox.AVFoundation.framework,#import . but it is no use

How to make the device vibrate - free Swift 5.4 example ...

    https://www.hackingwithswift.com/example-code/system/how-to-make-the-device-vibrate
    Swift version: 5.4. Paul Hudson @twostraws May 28th 2019. All iPhones have a built-in motor to create vibration effects, and if you just want a quick vibration it takes just one line of code: AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) You’ll need to import the AVFoundation framework if you don’t have it already.

Vibration - How kSystemSoundID_Vib… | Apple Developer …

    https://developer.apple.com/forums/thread/13054
    Hello I starting with iOS coding and actually I got what I wanted. But I didn't understand how! Please, look my code. In the btn2Action, I wanted the iphone 2 times and in the btn3Action 3 times, but to achieve this goal, in my "do while loop" I put 400 and 1000 as the limit, but as far the knowledge I have, the …

How to use Haptic Feedback for a better ... - Medium

    https://medium.com/flawless-app-stories/how-to-use-haptic-feedback-for-better-experience-in-ios-swift-d3c7b593d927
    Use AudioServicesPlaySystemSoundWithCompletion instead. For example: AudioServicesPlaySystemSoundWithCompletion (kSystemSoundID_Vibrate) { } You can find here a list of sound IDs available on iOS...

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