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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
    Discussion. This function plays a short sound (30 seconds or less in duration). Because sound might play for several seconds, this function is executed asynchronously.

AudioServicesPlaySystemSound | iOS Developer Zone

    http://iosdeveloperzone.com/tag/audioservicesplaysystemsound/
    If you are using ARC see: “Playing a System Sound (ARC Version)”. Today I needed to add a simple beep sound to an app. The code snippet below shows all the relevant calls.

iphone - AudioServicesPlaySystemSound Volume? - Stack …

    https://stackoverflow.com/questions/10855874/audioservicesplaysystemsound-volume
    In the Settings app, under General > Sounds > Ringer and Alerts If 'Change with Buttons' is set to Off, then sounds using AudioServicesPlaySystemSound () will always be played at full volume (yet other sound API's such as AVAudioPlayer will respect the volume of the device). Share edited Nov 7 '12 at 22:24 Ben Trengrove 6,971 3 35 55

ios - About : …

    https://stackoverflow.com/questions/23129702/about-audioservicesplaysystemsoundksystemsoundid-vibrate
    In my project, I used AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) to play SystemSound.When test in iPhone5,it works. when in the iPhone4,it can‘t work . Thanks for your help: here is the code: AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); I have import AudioToolbox.AVFoundation.framework,#import . but it is no use

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405202-audioservicesplayalertsound
    iPhone —plays the specified sound. If the user has configured the Settings application for vibration on ring, also invokes vibration. However, the device does not vibrate if your app’s audio session is configured with the playAndRecord or record audio session category. This ensures that vibration doesn’t interfere with audio recording.

GitHub - TUNER88/iOSSystemSoundsLibrary: List of all ...

    https://github.com/TUNER88/iOSSystemSoundsLibrary
    List of all system sounds used in iOS. Contribute to TUNER88/iOSSystemSoundsLibrary development by creating an account on GitHub.

How to make the device vibrate - free Swift 5.4 example ...

    https://www.hackingwithswift.com/example-code/system/how-to-make-the-device-vibrate
    AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) You’ll need to import the AVFoundation framework if you don’t have it already. That’s not a particularly easy line of code to remember, so why not make it an extension on UIDevice? extension UIDevice { static func vibrate() { AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) } }

AudioServices - iPhone Development Wiki

    https://iphonedev.wiki/index.php/AudioServices
    AudioServices is a group of C functions in AudioToolbox for playing short (≤30 seconds) sounds. Predefined sounds There are some predefined system sounds, for the system sound ID in the range 1000 to 2000 (decimal), as shown below (from 2.0 to 5.0 beta). The system sounds are all stored in /System/Library/Audio/UISounds/ . Categories:

0x04 Calling iOS Native Functions from Python Using Frida ...

    https://grepharder.github.io/blog/0x04_calling_ios_native_functions_from_python_using_frida_and_rpc.html
    The line is calling the AudioServicesPlaySystemSoundfunctionfrom the AudioToolboxframework. The Audio Toolbox frameworkprovides interfaces for recording, playback, and stream parsing. It includes System Sound Services, which provides a C interface for playing short sounds and for invoking vibration on iOS devices that support vibration.

iOS 操作触感震动 tab点击震动 按钮点击震动 - 代码天地

    https://www.codetd.com/article/11130302
    主要在这个AudioTool.framework里 # import < AudioToolbox / AudioToolbox. h > 一般震动. AudioServicesPlaySystemSound (kSystemSoundID_Vibrate); 普通短震(类似3D Touch的 Peek 反馈 ) ...

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