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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405202-audioservicesplayalertsound
    iPhone —plays the specified sound. If the user has configured the Settings application for vibration on ring, also invokes vibration. However, the device does not vibrate if your app’s audio session is configured with the playAndRecord or record audio session category. This ensures that vibration doesn’t interfere with audio recording.

swift - List of default SystemSoundID - Stack Overflow

    https://stackoverflow.com/questions/61979579/list-of-default-systemsoundid
    AudioServicesPlayAlertSound function to play the alert specified in the Sound preference pane. kSystemSoundID_FlashScreen On the desktop, use this constant with the AudioServicesPlayAlertSound function to display a flash of light on the screen. kUserPreferredAlert Deprecated. Use kSystemSoundID_UserPreferredAlertinstead.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405240-audioservicescreatesystemsoundid
    A system sound object, identified with a sound file you want to play.

Simple iOS audio playback - Greg Heo

    https://gregheo.com/blog/simple-audio/
    So you want some sound playback in your iOS app? Just something simple, like an alert sound or two… Note: This post has been slightly tweaked to be ARC-friendly. Audio Services. The (arguably) simplest way to play a sound is with Audio Services.You can play uncompressed audio files with a maximum of 30 seconds in caf, aif, or wav format.

AudioServicesPlaySystemSound播放声音 - 简书

    https://www.jianshu.com/p/111b7824bb01
    最近在做一个项目,先录制一段声音,然后保存声音到手机里,最后用AudioServicesPlaySystemSound播放声音。在用AudioServicesPlaySyst...

Using existing system sounds in iOS App [swift| - Stack ...

    https://stackoverflow.com/questions/31126124/using-existing-system-sounds-in-ios-app-swift
    160. This answer is not useful. Show activity on this post. You can use this Swift 5 code to play system sounds: // import this import AVFoundation // create a sound ID, in this case its the tweet sound. let systemSoundID: SystemSoundID = 1016 // to play sound AudioServicesPlaySystemSound (systemSoundID) The most up to date list of sounds I ...

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