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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405240-audioservicescreatesystemsoundid
    A system sound object, identified with a sound file you want to play.

ios - Creating and playing a sound in swift - Stack Overflow

    https://stackoverflow.com/questions/24043904/creating-and-playing-a-sound-in-swift
    Matt Gibson's solution worked for me, here is the swift 3 version. if let soundURL = Bundle.main.url (forResource: "ringSound", withExtension: "aiff") { var mySound: SystemSoundID = 0 AudioServicesCreateSystemSoundID (soundURL as CFURL, &mySound) AudioServicesPlaySystemSound (mySound); } Show activity on this post.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
    Discussion. This function plays a short sound (30 seconds or less in duration). Because sound might play for several seconds, this function is executed asynchronously.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audio_services
    Audio Services Play short sounds or trigger a vibration effect on iOS devices with the appropriate hardware. Language Swift Objective-C Framework Audio Toolbox On This Page Overview Topics See Also Overview System Sound Services provides a C interface for playing short sounds and for invoking vibration on iOS devices that support vibration.

Swift - 系统声音服务的使用(播放声音,提醒,震动)

    https://www.hangge.com/blog/cache/detail_771.html
    Swift - 系统声音服务的使用(播放声音,提醒,震动). 系统声音服务提供了一个 Api ,用于播放不超过 30 秒的声音。. 它支持的文件格式有限,具体的说只有 CAF 、 AIF 和使用 PCM 或 IMA / ADPCM 数据的 WAV 文件。. 但此函数没有提供操作声音和控制音量的功能,因此 ...

How to play sounds in iOS 10 when app is in the …

    https://stackoverflow.com/questions/40646181/how-to-play-sounds-in-ios-10-when-app-is-in-the-background-with-swift-3
    var mySound: SystemSoundID = 0 AudioServicesCreateSystemSoundID(soundURL as CFURL, &mySound) AudioServicesPlaySystemSound(mySound); but this doesn't allow the volume of the sounds to be changed, and I also need to use AVSpeechSynthesizer, and this workaround doesn't work for …

ios - AudioToolBox in Swift - Sound works in Simulator …

    https://stackoverflow.com/questions/35966108/audiotoolbox-in-swift-sound-works-in-simulator-but-not-on-my-ipad
    I'm creating a music app where different chimes will be played at different points in a rhythm cycle. So far, my code works fine in the Simulator but …

Audio Tutorial for iOS: Playing Audio Programatically ...

    https://www.raywenderlich.com/2431-audio-tutorial-for-ios-playing-audio-programatically-2014-edition
    All videos. All books. One low price. The mobile development world moves quickly — and you don’t want to get left behind. Learn iOS, Swift, Android, Kotlin, Dart, Flutter and more with the largest and highest-quality catalog of video courses and books on the internet.

AudioServicesCreateSystemSoundID - iOS Developer Zone

    http://iosdeveloperzone.com/tag/audioservicescreatesystemsoundid/
    Swift (9) Swift Standard Library (3) Tips (3) Tutorial (22) Uncategorized (3) WWDC (1) Recent Posts. Implementing a 360º Video Viewer with SpriteKit and SceneKit; Getting Started with ModelIO; ShinkansenSpeed: MapKit and CoreLocation in Swift; Using SceneKit and CoreMotion in Swift; Taming Foundation Constants into Swift Enums; Meta. Log in ...

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