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iOS录音后播放声音小,AudioSessionInitialize failed,AudioQueueStart ...

    https://www.programminghunter.com/article/8249411041/#:~:text=%E8%A7%A3%E5%86%B3AudioQueueStart%20failed%20%28-50%29,AudioSessionInitialize%E5%8F%AF%E4%BB%A5%E8%A2%AB%E5%A4%9A%E6%AC%A1%E6%89%A7%E8%A1%8C%EF%BC%8C%E4%BD%86AudioSessionInterruptionListener%E5%8F%AA%E8%83%BD%E8%A2%AB%E8%AE%BE%E7%BD%AE%E4%B8%80%E6%AC%A1%EF%BC%8C%20%E8%BF%99%E5%B0%B1%E6%84%8F%E5%91%B3%E7%9D%80%E8%BF%99%E4%B8%AA%E6%89%93%E6%96%AD%E5%9B%9E%E8%B0%83%E6%96%B9%E6%B3%95%E6%98%AF%E4%B8%80%E4%B8%AA%E9%9D%99%E6%80%81%E6%96%B9%E6%B3%95%EF%BC%8C%E4%B8%80%E6%97%A6%E5%88%9D%E5%A7%8B%E5%8C%96%E6%88%90%E5%8A%9F%E4%BB%A5%E5%90%8E%E6%89%80%E6%9C%89%E7%9A%84%E6%89%93%E6%96%AD%E9%83%BD%E4%BC%9A%E5%9B%9E%E8%B0%83%E5%88%B0%E8%BF%99%E4%B8%AA%E6%96%B9%E6%B3%95%EF%BC%8C%20%E5%8D%B3%E4%BE%BF%E4%B8%8B%E4%B8%80%E6%AC%A1%E5%86%8D%E6%AC%A1%E8%B0%83%E7%94%A8AudioSessionInitialize%E5%B9%B6%E4%B8%94%E6%8A%8A%E5%8F%A6%E4%B8%80%E4%B8%AA%E9%9D%99%E6%80%81%E6%96%B9%E6%B3%95%E4%BD%9C%E4%B8%BA%E5%8F%82%E6%95%B0%E4%BC%A0%E5%85%A5%EF%BC%8C%E5%BD%93%E6%89%93%E6%96%AD%E5%88%B0%E6%9D%A5%E6%97%B6%E8%BF%98%E6%98%AF%E4%BC%9A%E5%9B%9E%E8%B0%83%E5%88%B0%E7%AC%AC%E4%B8%80%E6%AC%A1%E8%AE%BE%E7%BD%AE%E7%9A%84%E6%96%B9%E6%B3%95%E4%B8%8A%E3%80%82
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ios - Audio Queue : AudioQueueStart returns -50 - Stack ...

    https://stackoverflow.com/questions/12650263/audio-queue-audioqueuestart-returns-50
    I'm trying to write a microphone power meter module in a GLES app (Unity3d). It works fine in UIKit application. But when I integrate into my unity3d project, the AudioQueue cannot start property.The result code of calling AudioQueueStart is always -50, but what does -50 mean? I can't find a reference in iOS Developer Library.

Error: AudioQueueStart failed (-66681) - Apple Community

    https://discussions.apple.com/thread/3207785
    Error: AudioQueueStart failed (-66681) At this point it has stopped playing the "silent sound", and I've noticed that youtube videos also have no sound. The only way I've found to clear up the problem is to restart the Mac. Any ideas what's going on? (This 10.7) Thanks, Chap

iOS录音后播放声音小,AudioSessionInitialize …

    https://www.programminghunter.com/article/8249411041/
    iOS录音后播放声音小,AudioSessionInitialize failed,AudioQueueStart failed (-50),编程猎人,网罗编程知识和经验分享,解决编程疑难杂症。

IOS 7 iphone録音アプリエラー:AudioQueueStartが失敗しまし …

    https://stackfinder.jp.net/questions/20300526/ios-7-iphone-recording-app-error-audioqueuestart-failed-50
    IOS 7 iphone録音アプリエラー:AudioQueueStartが失敗しました(-50) 0 iOS 7用のチタンを使用してiphone録音アプリを作成しましたが、電話をロックするとバグが発生することに気付きま …

Unity sample on iOS gives SPXERR_MIC_ERROR · Issue …

    https://github.com/Azure-Samples/cognitive-services-speech-sdk/issues/1393
    [756173]: 4272ms SPX_TRACE_ERROR: audio_sys.cpp:126 Error: AudioQueueStart failed (-50) [756173]: 4272ms SPX_THROW_HR_IF: microphone_pump_base.cpp:127 (0x015) = …

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1502689-audioqueuestart
    inDeviceStartTime. The time at which the audio queue should start. To specify a start time relative to the timeline of the associated audio device, use the mSampleTime field of the AudioTimeStamp structure. Use NULL to indicate that the …

Speech sample ios not working · Issue #729 · Azure-Samples ...

    https://github.com/Azure-Samples/cognitive-services-speech-sdk/issues/729
    @prabhu22ap Thanks for feedback, these should be set by default in the sample, but could you check you have following options set:. Microphone Usage Description, enter the reason for accessing microphone; Prepare iOS for Recording, enable this setting To find these settings, look at:

有画面无声音 · Issue #2729 · bilibili/ijkplayer · GitHub

    https://github.com/Bilibili/ijkplayer/issues/2729
    刚开始播放一个影片的时候锁屏, 然后解锁, 这个时候有一定的概率出现有画面无声音的情况 log如下: [IJKFFMoviePlayerController.m:411 ...

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