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iphone - AudioQueueNewInput decreases playback …

    https://stackoverflow.com/questions/892695/audioqueuenewinput-decreases-playback-volume-for-avaudioplayer
    In summary: Start playing long audio file with AVAudioPlayer - 100% volume (loud). Enable SCListener and begin listening (which calls AudioQueueNewInput). The output volume on the AVAudioPlayer sound greatly decreases Call [ [SCListener sharedListener] stop] to dispose of the queue AVAudioPlayer sound resumes higher playback volume

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1501687-audioqueuenewinput
    The run loop mode in which to invoke the callback function specified in the in Callback Proc parameter. Typically, you pass k CFRun Loop Common Modes or use NULL, which is equivalent.You can choose to create your own thread with your own run loops.

AudioQueue error 561145187 | Apple Developer Forums

    https://developer.apple.com/forums/thread/689714
    our app meet a wired problem for online version. more and more user get 561145187 when try to call this code: AudioQueueNewInput (&self->_recordFormat, inputBufferHandler, (__bridge void *) (self), NULL, NULL, 0, &self->_audioQueue)" I search for several weeks, but nothing help. we sum up all issues devices, found some similarity:

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    Overview. This document describes Audio Queue Services, a C programming interface in the Audio Toolbox framework, which is part of Core Audio. An audio queue is a software object you use for recording or playing audio.

AudioQueueExample/AudioQueueExampleAppDelegate.m …

    https://github.com/luciuskwok/AudioQueueExample/blob/master/AudioQueueExampleAppDelegate.m
    Intro to Core Audio example project. Contribute to luciuskwok/AudioQueueExample development by creating an account on GitHub.

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