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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audioqueuebuffer
    Overview. Each audio queue has an associated set of audio queue buffers. To allocate a buffer, call the Audio Queue Allocate Buffer(_: _: _:) function. To dispose of a buffer, call the Audio Queue Free Buffer(_: _:) function.. If using a VBR compressed audio data format, you may want to instead use the Audio Queue Allocate Buffer With Packet Descriptions function. This function allocates …

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audioqueuebufferref
    typealias AudioQueueBufferRef = Unsafe Mutable Pointer < Audio Queue Buffer >

Apple Developer Documentation

    https://developer.apple.com/documentation/coreaudiotypes/audiobufferlist
    The AudioBufferList structure provides a mechanism for encapsulating one or more buffers of audio data. It is used by functions in various Core Audio APIs, as described in Audio Converter Services, Audio Unit Component Services, and Extended Audio File Services.

objective c - AVAssetReader to AudioQueueBuffer - Stack ...

    https://stackoverflow.com/questions/11398997/avassetreader-to-audioqueuebuffer
    Currently, I'm doing a little test project to see if I can get samples from an AVAssetReader to play back using an AudioQueue on iOS. I've read this: ( Play raw uncompressed sound with AudioQueue,...

Streaming Audio to Multiple Listeners via iOS' Multipeer ...

    https://thoughtbot.com/blog/streaming-audio-to-multiple-listeners-via-ios-multipeer-connectivity
    Music has always been a very important part of iPhones and all Apple devices. With the advent of iOS 7, Apple introduced a new technology called Multipeer Connectivity which allows us to stream data with NSOutputStream and NSInputStream.I wanted to use this great new framework to stream audio to many listeners.

Is there any high level Audio Queue Record Service Library ...

    https://www.py4u.net/discuss/1573257
    Answer #1: static OSStatus recordingCallback ( void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { // TODO: Use inRefCon to access our interface object to do stuff // Then, use inNumberFrames to figure out how much data is available ...

Working with AVAudioPCMBuffer | Apple Developer Forums

    https://developer.apple.com/forums/thread/24124
    A few developers have asked how to populate AVAudioPCMBuffer(s) without an AVAudioFile and therefore not using one of the readIntoBuffer… methods.. An AVAudioPCMBuffer is a subclass of AVAudioBuffer for PCM audio formats. Those with some Core Audio background will notice that basically these buffer classes wrap the AudioStreamBasicDescription (via AVAudioFormat) …

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