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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audioqueuebufferref
    typealias AudioQueueBufferRef = Unsafe Mutable Pointer < Audio Queue Buffer >

ios - AudioQueueBufferRef in SimplePCMRecorder …

    https://stackoverflow.com/questions/42923725/audioqueuebufferref-in-simplepcmrecorder-showing-error-in-swift-3
    I want to connect Alexa from iPhone, for that I am using a sample which is written in swift 2.2 on Github So I need to convert that into …

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audioqueuebuffer
    Overview. Each audio queue has an associated set of audio queue buffers. To allocate a buffer, call the Audio Queue Allocate Buffer(_: _: _:) function. To dispose of a buffer, call the Audio Queue Free Buffer(_: _:) function.. If using a VBR compressed audio data format, you may want to instead use the Audio Queue Allocate Buffer With Packet Descriptions function. This function allocates …

Audio Queue example · GitHub

    https://gist.github.com/andormade/1360885/6b239efc7bc59a7dd038b9543b98bdd6afd40559
    for (i = 0; i < BUFFER_SIZE / sizeof (SAMPLE_TYPE); i += 2) {double float_sample = sin (count / 10.0); SAMPLE_TYPE int_sample = (SAMPLE_TYPE)(float_sample * MAX_NUMBER); …

Audio Queue example · GitHub

    https://gist.github.com/1360885
    for (i = 0; i < BUFFER_SIZE / sizeof (SAMPLE_TYPE); i += NUM_CHANNELS) {double float_sample = sin (count / 10.0); SAMPLE_TYPE int_sample = (SAMPLE_TYPE)(float_sample * …

objective c - Example of using Audio Queue Services ...

    https://stackoverflow.com/questions/3326665/example-of-using-audio-queue-services
    Here's a snippet for setting up and starting an output AudioQueue: // Get the preferred sample rate (8,000 Hz on iPhone, 44,100 Hz on iPod touch)size = sizeof(sampleRate);err = AudioSessionGetProperty (kAudioSessionProperty_CurrentHardwareSampleRate, &size, &sampleRate);if (err != noErr) …

Audio-Queue-Services …

    https://github.com/vecter/Audio-Queue-Services-Example/blob/master/AudioQueueServicesExample/AudioRecorderAppDelegate.m
    AudioQueueBufferRef outBuffer) {PlayState* playState = (PlayState*)inUserData; if (!playState-> playing) {printf (" Not playing, returning \n "); return;} printf (" Queuing buffer %lld for playback \n ", playState-> currentPacket); AudioStreamPacketDescription* packetDescs; UInt32 bytesRead; UInt32 numPackets = 8000; OSStatus status;

AudioQueueExample/AudioQueueExampleAppDelegate.m …

    https://github.com/luciuskwok/AudioQueueExample/blob/master/AudioQueueExampleAppDelegate.m
    Intro to Core Audio example project. Contribute to luciuskwok/AudioQueueExample development by creating an account on GitHub.

👩🏿‍🤝‍👩🏽 🧓🏽 😷 How to use AudioQueue to play sound for Mac ...

    https://geek-qa.imtqy.com/questions/373243/index.html
    I am trying to play sound on OSX from a buffer (for example, the equivalent of the "PlaySound" function in Windows). I have compiled some C ++ code to play audio using AudioQueue (since I understand that this is the easiest way to play audio on OSX). However, no sound is generated, and the sound callback function is never called.

AudioQueue 录音与播放 - 简书

    https://www.jianshu.com/p/c5a05116ecb2
    得到空闲的缓冲区. - (AudioQueueBufferRef)getNotUsedBuffer { for (int i = 0; i < QUEUE_BUFFER_SIZE; i++) { if (NO == audioQueueBufferUsed[i]) { audioQueueBufferUsed[i] = YES; return audioQueueBuffers[i]; } } return NULL; }

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