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ios - AudioQueue volume too low - Stack Overflow

    https://stackoverflow.com/questions/32599351/audioqueue-volume-too-low
    AudioQueue volume too low. Ask Question Asked 6 years, 3 months ago. Active 4 years, 6 months ago. Viewed 1k times -1 I am having a problem when using AudioQueue to play PCM data. The volume is low when using the iPhone's speaker; I have even turned the system volume up to maximum. However, the volume is fine when I am using the earphones.

OutputAudioQueue Class (AudioToolbox) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/AudioToolbox.OutputAudioQueue
    The volume (Inherited from AudioQueue) VolumeRampTime (Inherited from AudioQueue) Methods AddListener(AudioQueueProperty, AudioQueue+AudioQueuePropertyChanged) Use this method to track changes to the audio queue properties. (Inherited from AudioQueue) AllocateBuffer(Int32, AudioQueueBuffer*) ...

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/kaudioqueueparam_volume
    The playback volume for the audio queue, ranging from 0.0 through 1.0 on a linear scale. A value of 0.0 indicates silence; a value of 1.0 (the default) indicates full volume for the audio queue instance. Availability iOS 2.0+ iPadOS 2.0+ macOS 10.5+ Mac Catalyst 13.0+ tvOS 9.0+ Framework Audio Toolbox On This Page Declaration Discussion Declaration

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    struct AudioQueueBuffer Defines an audio queue buffer. typealias AudioQueueBufferRef A pointer to an audio queue buffer. struct AudioQueueLevelMeterState Specifies the current level metering information for one channel of an audio queue. struct AudioQueueParameterEvent Specifies an audio queue parameter and associated value.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audioqueueref
    An audio queue is a software object you use for recording or playing audio in macOS. It does the work of: Connecting to audio hardware. Managing memory. Employing codecs, as needed, for compressed audio formats. Mediating recording or playback. You create, use, and dispose of audio queues using the functions described in Audio Queue Services.

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