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Help with AudioPlayer - Processing 2.x and 3.x Forum

    https://forum.processing.org/two/discussion/149/help-with-audioplayer.html
    Processing is an electronic sketchbook for developing ideas. It is a context for learning fundamentals of computer programming within the context of the electronic arts. Help with AudioPlayer - Processing 2.x and 3.x Forum

AudioPlayer

    http://code.compartmental.net/minim/javadoc/ddf/minim/AudioPlayer.html
    Method Detail play. Starts playback from the current position. If this was previously set to loop, looping will be disabled. play. Starts playback some number of milliseconds into the file. If this was previously set to loop, looping will be... pause. Pauses playback. rewind. Rewinds to the ...

A simple audio player for processing which is able to loop ...

    https://gist.github.com/cansik/bb40a793766e1da225d25847c4b06164
    player = minim. loadFile(fileName, bufferSize); player. addListener(this); setLoop(0, player. length());} public void setLoop(int start, int end) {loopStart = start; loopEnd = end;} public void …

Minim : : AudioPlayer : : play

    http://code.compartmental.net/minim/audioplayer_method_play.html
    player = minim.loadFile("groove.mp3"); } void draw() { background(0); stroke(255); // draw the waveforms // the values returned by left.get() and right.get() will be between -1 and 1, // so we need to scale them up to see the waveform // note that if the file is MONO, left.get() and right.get() will return the same value for(int i = 0; i < player.bufferSize() - 1; i++) { float x1 = map( i, 0, …

Minim : : AudioPlayer - C O M P A R T M E N T A L . N E T

    http://code.compartmental.net/minim/audioplayer_class_audioplayer.html
    player = minim.loadFile("groove.mp3"); } void draw() { background(0); stroke(255); // draw the waveforms // the values returned by left.get() and right.get() will be between -1 and 1, // so we need to scale them up to see the waveform // note that if the file is MONO, left.get() and right.get() will return the same value for(int i = 0; i < player.bufferSize() - 1; i++) { float x1 = map( i, 0, …

Minim setting volume of an audioPlayer - Processing Foundation

    https://discourse.processing.org/t/minim-setting-volume-of-an-audioplayer/3596
    Minim minim; AudioPlayer player; void setup() { minim = new Minim(this); player = minim.loadFile("walk.wav"); player.play(); player.setVolume(0); } 1 Like EnhancedLoop7 September 17, 2018, 7:42pm

java - Processing - Minim Audio Player - Player not ...

    https://stackoverflow.com/questions/34711022/processing-minim-audio-player-player-not-stopping-inside-if-statement
    String id; String FileToPlay; boolean Playing = false; AudioPlayer player; public Card(){} public Card(String ID, String FILETOPLAY){ id = ID; FileToPlay = FILETOPLAY; } void Load(){ player = minim.loadFile(FileToPlay); } void Play(){ if(Playing == false){ player.play(); Playing = true; println("PLaying"); }else if(Playing == true){ Playing = false; Stop(); } } void Stop(){ …

Audio in Processing – Minim Library Introduction

    http://artandtech.aalto.fi/wp-content/uploads/2012/06/minim.pdf
    Audio in Processing – Minim Library For sample playback, you have three options: 1. loadSnippet(String filename) • This is loaded into the RAM • Use for short audio clips 2. loadSample(String filename) • Also loaded to RAM, but you have access to the actual audio samples • Use for small samples that need to be triggered

Object for playing audio - MATLAB - MathWorks

    https://www.mathworks.com/help/matlab/ref/audioplayer.html
    Query property values for audioplayer object: isplaying: Determine if playback is in progress: pause: Pause playback or recording: play: Play audio from audioplayer object: playblocking: Play audio from audioplayer object, hold control until playback completes: resume: Resume playback or recording from paused state: set: Set property values for audioplayer object

audio player - Music Visualizer using Processing - Stack ...

    https://stackoverflow.com/questions/70519472/music-visualizer-using-processing
    player = minim.loadFile("groove.mp3"); println("player = ", player); } void draw() { background(0); stroke(255); // draw the waveforms // the values returned by left.get() and right.get() will be between -1 and 1, // so we need to scale them up to see the waveform // note that if the file is MONO, left.get() and right.get() will return the same value for (int i = 0; i < …

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