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Wwise Unity Integration - Audiokinetic

    https://www.audiokinetic.com/library/edge/?source=Unity&id=pg_updating.html
    Audiokinetic Wwise Unity Integration - Updating/Upgrading the Wwise Integration Package to a Newer Version Please be advised that the Audiokinetic offices will close at 3:00 p.m. EST on December 22nd, 2021 for the holiday period, and will reopen on January 4th, 2022 at 9:00 a.m. EST. Learn more .

Wwise Unity Integration - Audiokinetic Wwise

    https://www.audiokinetic.com/library/2017.1.9_6501/?source=Unity&id=main.html
    Wwise Unity Integration. The Wwise Unity Integration is a Unity plug-in that allows the use of the Wwise Sound Engine in Unity games. It is referred to as the "Integration" in the rest of the document. The Integration consists of a Unity plug-in library, the Wwise SDK API bindings in C#, a few helpful components and Editor windows.

Audiokinetic Blog

    https://blog.audiokinetic.com/en/a-wwise-unity-cheat-sheet/
    Let's talk about the Wwise Unity Integration. There are quite a few educational resources that have been created over the years, which are always available for reference. To mention Audiokinetic resources, there are many videos on youtube , plenty of questions answered in detail on the Audiokinetic Q&A , there's also the Wwise-301 course , and ...

Audiokinetic Blog

    https://blog.audiokinetic.com/ja/dialogue-narration-in-wwise-and-unity/
    For this demonstration, we’re going to focus on dialogue centered around narration and implement our dialogue using Wwise and Unity. Wwise has functionality to implement dynamic dialogue into video games, but for now, we’ll be using alternative Wwise systems in order to drive our dialogue systems.

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