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android - AudioRecord not enough memory for …

    https://stackoverflow.com/questions/47549030/audiorecord-not-enough-memory-for-audiotrack
    AudioRecord not enough memory for AudioTrack. Bookmark this question. Show activity on this post. I am trying to build an Android application that records X number of seconds and saves the file in .wav format. The problem is that if I input more than 47 seconds ( 48 and above) I get the following errors:

E/AudioFlinger( 67): not enough memory for AudioTrack …

    https://pastebin.com/8zU7nkkm
    Not a member of Pastebin yet? Sign Up, it unlocks many cool features! text 1.06 KB . raw download clone embed print report. E/AudioFlinger( 67): not enough memory for AudioTrack size=525780. D/MemoryDealer( 67): AudioTrack (0x51e58, size=1048576) D/MemoryDealer( 67): 0: 00051e70 | 0x00000000 | 0x00003480 | A ...

android - AudioFlinger could not create track, status: -12 ...

    https://stackoverflow.com/questions/9599059/audioflinger-could-not-create-track-status-12-error-creating-audiotrack
    The main idea is that SoundManager class has a SoundPool with little memory allowed (in contradistinction to MusicManager), so in "all messages" in logcat "out of memory" can be seen. I suppose, every ".play()" called for every sound (don't know what about music) - allocates new memory space in the pool, and to avoid that you can do the following:

Android audio system: from Audiotrack to Audioflinger ...

    https://www.programmerall.com/article/53291152959/
    Audioflinger: The executor of the audio policy is responsible for the management of the input output flow device and the processing transmission of audio stream data. Audio HAL: Audio hardware abstraction layer, responsible for interaction with audio hardware devices, directly called by Audioflinger.

AudioFlinger could not create track status -12, error ...

    https://github.com/google/ExoPlayer/issues/954
    Strongly related to #880 I have an activity which contains a list of multiple items. When I click an item it opens up an activity which plays a video. Just like the youtube player. The player works fine but after I watched like 10 videos...

On Android crashes on App start - Error code -20 when ...

    https://github.com/hyochan/react-native-audio-recorder-player/issues/181
    E/AudioFlinger: not enough memory for AudioTrack size=131296 2020-03-17 15:53:00.524 1516-11030/? E/AudioFlinger: createRecordTrack_l() initCheck failed -12; no control block? 2020-03-17 15:53:00.527 11662-21739/? E/AudioRecord: AudioFlinger could not create record track, status: -12 2020-03-17 15:53:00.530 11662-21739/?

Memory Issue when Play & Stop Audio file multiple times

    https://cmsdk.com/android/memory-issue-when-play-amp-stop-audio-file-multiple-times.html
    01-24 22:25:51.215 263 28967 I ACodec : codec does not support config priority (err -2147483648) 01-24 22:25:51.216 263 28967 I MediaCodec: MediaCodec will operate in async mode 01-24 22:25:51.219 22703 22703 I Score : 3, 15 01-24 22:25:51.220 263 28965 E AudioFlinger: not enough memory for AudioTrack size=131176 01-24 22:25:51.221 263 28965 …

[Flutter/video_player] AudioFlinger could not create track ...

    https://github.com/google/ExoPlayer/issues/6962
    The cause seems to be "02-10 22:46:58.227 1174 6088 E AudioFlinger: not enough memory for AudioTrack size=65600". Can you reproduce this on a real device? If not, it may be an emulator bug. If yes, please provide a bug report taken from the device. Thanks.

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