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android - AudioFlinger(59): RecordThread: buffer overflow ...

    https://stackoverflow.com/questions/4829102/audioflinger59-recordthread-buffer-overflow-when-activity-is-paused#:~:text=The%20RecordThread%20buffer%20overflows%20happen%20when%20you%20aren%27t,%28unless%20you%20want%20to%20record%20in%20the%20background.%29
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android - AudioFlinger(59): RecordThread: buffer …

    https://stackoverflow.com/questions/4829102/audioflinger59-recordthread-buffer-overflow-when-activity-is-paused
    9 The RecordThread buffer overflows happen when you aren't pulling the data from the AudioRecord object fast enough. You should definitely have the loop that pulls data from the AudioRecord object in a sperate thread, and you should stop that thread if your activity gets paused (unless you want to record in the background.)

audio - Android audioFlinger - Stack Overflow

    https://stackoverflow.com/questions/29298885/android-audioflinger
    Here is the code. ssize_t AudioFlinger::PlaybackThread::threadLoop_write () { // FIXME rewrite to reduce number of system calls mLastWriteTime = systemTime (); mInWrite = true; ssize_t bytesWritten; // If an NBAIO sink is present, use it to write the normal mixer's submix if (mNormalSink != 0) { #define mBitShift 2 // FIXME size_t count = mBytesRemaining >> …

AudioFlinger: RecordThread: buffer overflow · Issue #33 ...

    https://github.com/Piasy/RxAndroidAudio/issues/33
    AudioFlinger: RecordThread: buffer overflow #33. BackEndCode opened this issue on Mar 29, 2017 · 1 comment. Comments.

W/AudioFlinger: RecordThread: buffer overflow · Issue …

    https://github.com/zhaolewei/ZlwAudioRecorder/issues/29
    W/AudioFlinger: RecordThread: buffer overflow #29. rwyrwy123 opened this issue on Dec 1, 2019 · 1 comment.

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