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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1502135-audiofilewritepackets
    The audio file to write to. inUseCache Set to true if you want to cache the data. Otherwise, set to false. inNumBytes The number of bytes of audio data being written. inPacketDescriptions A pointer to an array of packet descriptions for the audio data. Not …

ios - Is it possible to use AudioFileWritePackets to write ...

    https://stackoverflow.com/questions/25544431/is-it-possible-to-use-audiofilewritepackets-to-write-to-a-file-without-replacing
    Is it possible to use AudioFileWritePackets to write to a file without replacing existing data on that file? Ask Question Asked 7 years, 4 months ago. Active 7 years, 4 months ago. Viewed 515 times 0 My code is based off of the code in Chapter 6 of Learning Core Audio. This function is designed to take an input file and copy the packets form ...

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audio_file_services
    Writes packets of audio data to an audio data file. Getting and Setting Audio File Properties func AudioFileGetProperty(AudioFileID, AudioFilePropertyID, UnsafeMutablePointer<UInt32>, UnsafeMutableRawPointer) -> OSStatus Gets the value of an audio file property.

Write audio packet to file using ffmpeg - Stack Overflow

    https://stackoverflow.com/questions/42408134/write-audio-packet-to-file-using-ffmpeg
    I am trying to write audio packet to file using ffmpeg. The source device sending the packet after some interval. e.g. First packet has a time stamp 00:00:00 Second packet has a time stamp 00:00...

How to properly write raw PCM data asynchronously on iOS

    http://teragonaudio.com/article/How-to-properly-write-raw-PCM-data-asynchronously-on-iOS.html
    Although the AudioFileWritePackets () call has a flag to cache the audio, this has no effect on performance. Instead, the solution is to ditch the Audio File Services API and instead use the Extended Audio File Services API.

Recording With Audio Queues. [macOS] — Using …

    https://medium.com/programming-for-music/recording-with-audio-queues-cf41d274c9ea
    One important run-time argument to AudioFileWritePackets() is the position in the file that we want to write to. This is coming from our state-keeping data structure.

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