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BaseAudioContext.createOscillator() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/createOscillator
    The following example shows basic usage of an AudioContext to create an oscillator node. For applied examples/information, check out our Violent Theremin demo (see app.js for relevant code); also see our OscillatorNode page for more information.

OscillatorNode - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/OscillatorNode
    The following example shows basic usage of an AudioContext to create an oscillator node and to start playing a tone on it. For an applied example, check out our Violent Theremin demo (see app.js for relevant code). // create web audio api context const audioCtx = new (window.

javascript - AudioContext: Oscillator - know when all ...

    https://stackoverflow.com/questions/46002960/audiocontext-oscillator-know-when-all-sounds-have-been-played
    AudioContext: Oscillator - know when all sounds have been played. Ask Question Asked 4 years, 4 months ago. Active 4 years, 4 months ago. Viewed 74 times 0 I am using this javascript api (miniMusic). I was able to create a music and then export the javascript code. I am also able to run it.

javascript - AudioContext Oscillator won't play more than ...

    https://stackoverflow.com/questions/31033311/audiocontext-oscillator-wont-play-more-than-once
    Your problem is with the start time your passing to your function. Start time is calculated from the audioContext currentTime which starts when the audioContext is created and keep moving forward from then on. So when you start your first sound at 0 for example and then end it at 3, your audioContext will keep running after that. So if you call your new sound with same time …

OscillatorNode.detune - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/OscillatorNode/detune
    The following example shows basic usage of an AudioContext to create an oscillator node. For applied examples/information, check out our Violent …

Advanced techniques: Creating and sequencing audio - …

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Advanced_techniques
    AudioContext || window. webkitAudioContext; const audioCtx = new AudioContext (); The "sweep" — oscillators, periodic waves, and envelopes For what we will call the "sweep" sound, that first noise you hear when you dial up, we're going to create an oscillator to generate the sound.

Creating Sound With The Web Audio API And Oscillators ...

    https://modernweb.com/creating-sound-web-audio-api-oscillators/
    Creating the basic waveforms I discussed above (i.e. sine, square, triangle and sawtooth) using the Web Audio API is easy. As with everything in the Web Audio API, first you need to create an AudioContext. Then you simply need to use an OscillatorNode, choose its type and set its frequency. Finally, you just start the oscillator and connect it ...

AudioScheduledSourceNode.onended - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode/onended
    The following example shows basic usage of an AudioContext to create an oscillator node. For an applied example, check out our Violent Theremin demo ( see app.js for relevant code). // create web audio api context var audioCtx = new ( window .

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