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ios - Using AudioBufferList with Swift - Stack Overflow

    https://stackoverflow.com/questions/24838106/using-audiobufferlist-with-swift
    This is a bit tricky because AudioBufferList is actually a variable-size struct. This means it's declared as having a single AudioBuffer, but really it has as many as specified by the mNumberBuffers member. This notion doesn't translate very well to Swift, which is why you see var mBuffers: (AudioBuffer).

AudioBuffers Class (AudioToolbox) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/audiotoolbox.audiobuffers
    The AudioBuffers class encapsulates one or more AudioBuffer structures. It can be used to examine the contents of an AudioBuffer when you create the instance from an IntPtr that points to the C-based AudioBufferList array or as a way of creating buffers that can be passed to C-based APIs when you use the constructor that takes a count argument.

GitHub - audiojs/audio-buffer-list: Sequence of ...

    https://github.com/audiojs/audio-buffer-list
    Insert new AudioBuffer, AudioBufferList or array of them to the end. list.insert (offset=0, buffer) Put new AudioBuffer, AudioBufferList or array of them at the offset. list.remove (offset=0, count)

Audio Unit录音(播放伴奏+耳返) - 简书

    https://www.jianshu.com/p/0fdb5455881e
    在给双声道的AudioBufferList分配内存的时候,尝试对buffList.mBuffers[1]分配内存,发现并不可行,因为AudioBufferList默认是只有1个buffer,mBuffers[1]的属性是未初始化的。 最后终于用一种方式解决:

Working with AVAudioPCMBuffer | Apple Developer Forums

    https://developer.apple.com/forums/thread/24124
    audioBufferList - The non-mutable version does not allow the AudioBufferList structure to be modified but you may modify the buffer contents. The contained AudioBuffer (s) mDataByteSize fields express the AVAudioPCMBuffer's current frameLength.

GitHub - audiojs/audio-buffer-from: Create audio-buffer ...

    https://github.com/audiojs/audio-buffer-from
    Coalesce AudioBufferList to AudioBuffer. Audio. Retrieve AudioBuffer from Audio. Object. Create based on length / duration, channels / numberOfChannels and sampleRate properties. Array of Numbers. Raw data, interpreted by options.format, defaults to float64. Float32Array. Raw float32 data, amplitude range is -1..+1.

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