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Unity - Manual: Audio

    https://docs.unity3d.com/Manual/Audio.html
    Audio. Unity’s Audio features include full 3D spatial sound, real-time mixing and mastering, hierarchies of mixers, snapshots, predefined effects and much more. Read this section to learn about audio in Unity, including clips, sources, listeners, importing and sound settings.

Audio | Unity Asset Store

    https://assetstore.unity.com/audio
    Find the best Audio assets & packs for your gaming project. Elevate your workflow with Unity Asset Store’s top-rated assets.

Unity - Introduction to Audio - Tutorialspoint

    https://www.tutorialspoint.com/unity/unity_introduction_to_audio.htm
    Unity - Introduction to Audio. There is a reason games put emphasis on audio; it is quite crucial to add aesthetic value to the game. From the very first Pong, one can hear beeps and boops from the ball hitting the paddles alternatingly. It was a really simple short square wave sample at the time, but what more could you want from the ...

How to play audio in Unity (with examples) - Game Dev …

    https://gamedevbeginner.com/how-to-play-audio-in-unity-with-examples/
    While Unity’s built-in options for handling audio are much better than they used to be, if you want easy access to advanced audio features (or even if you just want to save some time) you might want to consider an audio manager plugin from the Unity Asset Store. Master Audio, for example, has long been the gold standard in audio manager ...

Beginning Audio in Unity - Unity Learn

    https://learn.unity.com/project/beginning-audio-in-unity
    52. 0. Submission for Beginning Audio in Unity. Hello, some differences with the original tutorial: - the sound of the SmashBoxes is chosen at random among the 9 available sounds; - background music has been added; - footsteps are directed to a child AudioMixer of Sfx; - the projectiles have a lifespan of 3 seconds; - addition of a SkyBox from ...

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